public void TestCheckByAccountUsernameIsIdentical() {
            var security = new SecurityController();
            security.Tunnel(new Command() {
                Origin = CommandOrigin.Local,
                CommandType = CommandType.SecurityAddGroup,
                Parameters = TestHelpers.ObjectListToContentList(new List<Object>() {
                    "GroupName"
                })
            });
            // Now add a user.
            security.Tunnel(new Command() {
                Origin = CommandOrigin.Local,
                CommandType = CommandType.SecurityGroupAddAccount,
                Parameters = TestHelpers.ObjectListToContentList(new List<Object>() {
                    "GroupName",
                    "Phogue"
                })
            });

            // Now change the language of the account.
            ICommandResult result = security.DispatchIdentityCheck(new Command() {
                Authentication = {
                    Username = "******"
                }
            }, "Phogue");

            // Make sure it was successful.
            Assert.IsTrue(result.Success);
            Assert.AreEqual(result.CommandResultType, CommandResultType.Success);
        }
        public void TestCheckByAccountPlayerFailsOnSourceAccountNotExist() {
            var security = new SecurityController();
            security.Tunnel(new Command() {
                Origin = CommandOrigin.Local,
                CommandType = CommandType.SecurityAddGroup,
                Parameters = TestHelpers.ObjectListToContentList(new List<Object>() {
                    "GroupName"
                })
            });
            // Now add a user.
            security.Tunnel(new Command() {
                Origin = CommandOrigin.Local,
                CommandType = CommandType.SecurityGroupAddAccount,
                Parameters = TestHelpers.ObjectListToContentList(new List<Object>() {
                    "GroupName",
                    "Phogue"
                })
            });
            security.Tunnel(new Command() {
                Origin = CommandOrigin.Local,
                CommandType = CommandType.SecurityAccountAddPlayer,
                Parameters = TestHelpers.ObjectListToContentList(new List<Object>() {
                    "Phogue",
                    CommonProtocolType.DiceBattlefield3,
                    "ABCDEF"
                })
            });

            ICommandResult result = security.DispatchIdentityCheck(new Command() {
                Authentication = {
                    GameType = CommonProtocolType.DiceBattlefield3,
                    Uid = "DoesNotExist"
                }
            }, CommonProtocolType.DiceBattlefield3, "ABCDEF");

            // Make sure it was successful.
            Assert.IsFalse(result.Success);
            Assert.AreEqual(result.CommandResultType, CommandResultType.Failed);
        }