void OnPongBallInstanceVsBorder1InstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border1 second) { }
void OnPongBallInstanceVsBorder1InstanceCollisionOccurredTunnel(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border1 second) { if (this.PongBallInstanceVsBorder1InstanceCollisionOccurred != null) { PongBallInstanceVsBorder1InstanceCollisionOccurred(first, second); } }