Example #1
0
 public void Draw()
 {
     AModel.Draw(Engine.Instance.Camera3D);
     if (Engine.Instance.IsDebugMode)
     {
         DebugShapeRenderer.AddBoundingBox(AModel.BoundingBox, Color.White);
     }
 }
Example #2
0
        public void Draw()
        {
            Players.ForEach(p => p.Draw());
            Models.ForEach(m => m.Draw(Engine.Instance.Camera3D));
            Ball.Draw();

            if (Engine.Instance.IsDebugMode)
            {
                DebugShapeRenderer.AddBoundingBox(Models[0].BoundingBox, Color.Red);
                DebugShapeRenderer.AddBoundingBox(Ball.Model.BoundingBox, Color.Yellow);
                DebugShapeRenderer.AddBoundingBox(LevelAreaBB, Color.Turquoise);
                DebugShapeRenderer.Draw(Engine.Instance.GameTime, Engine.Instance.Camera3D.ViewMatrix, Engine.Instance.Camera3D.ProjectionMatrix);
                AxisDrawer.Draw(Engine.Instance.Camera3D);
            }
        }