public UserAccount(UserAccount otheraccount) { username = otheraccount.username; password = otheraccount.password; name = otheraccount.name; winscore = otheraccount.winscore; losescore = otheraccount.losescore; invalidinput = false; }
private void btnOK_Click(object sender, EventArgs e) { UserAccount user = new UserAccount(); user.LoadFromFile(txtUserName.Text, txtPassword.Text); if (user.invalidinput == false) { FormTitleScreen.user = new UserAccount(user); Close(); } else { MessageBox.Show("Username or password is incorrect."); } }
//the all important constructors public FormPoker() { InitializeComponent(); this.Icon = new Icon("Poker.ico"); timerCount = 0; screenWidth = Screen.PrimaryScreen.Bounds.Width; screenHeight = Screen.PrimaryScreen.Bounds.Height; width_ratio = (screenWidth / this.Width); height_ratio = (screenHeight / this.Height); SizeF scale = new SizeF(width_ratio, height_ratio); pbMain.Scale(scale); this.Size = pbMain.Size; foreach (Control control in this.Controls) { control.Font = new Font(control.Font.Name, control.Font.SizeInPoints * height_ratio * width_ratio, control.Font.Style); } cardWidth = Convert.ToInt32(71f * width_ratio); cardHeight = Convert.ToInt32(96f * height_ratio); user = new UserAccount(); Random rand = new Random(); Player me = new Player(playerName, BuyInAmount); playerList = new PlayerList(); playerList.Add(me); lblName.Text = me.Name; List<int> AI = new List<int>(playerAmount); for (int i = 0; i < 3; i++) { AI.Add(i); } for (int i = 0; i < 4 - playerAmount; i++) { AI.Remove(rand.Next(AI.Count)); } AI = shuffle(AI); for (int i = 1; i < playerAmount; i++) { playerList.Add(new AIPlayer(BuyInAmount, difficulty, AI[i - 1])); //labelListName[i].Text = playerList[i].Name; } FormInformation Information = new FormInformation(playerList); Information.StartPosition = FormStartPosition.CenterScreen; Information.ShowDialog(); Information.Dispose(); pokerTable = new Table(playerList); SoundPlayer sound = new SoundPlayer(); }
private void btnOK_Click(object sender, EventArgs e) { if (txtUserName.Text == "default" || txtPass.Text == "default") //default must not become a viable username (it is the default for a reason and also to indicate that no user has logged in) { MessageBox.Show("<default> as a password or a username is not allowed."); } else if (txtUserName.Text == "" || txtPass.Text == "" || txtPass.Text == "" || txtReEnterPass.Text == "") { MessageBox.Show("Please fill in the all the boxes to register."); } else if (txtPass.Text != txtReEnterPass.Text) { MessageBox.Show("Re-entered password must be the same as password."); } else { UserAccount user = new UserAccount(txtUserName.Text, txtPass.Text, txtPlayerName.Text); user.WriteToFile(); Close(); } }
private void btnLogin_Click(object sender, EventArgs e) { if (btnLogin.Text == "Login") { FormLogin FormLogin = new FormLogin(); FormLogin.FormTitleScreen = this; FormLogin.ShowDialog(); if (user.getUserName() != "default" && user.getPassword() != "default") { btnLogin.Text = "Logout"; //user can only logout once they are logged in, lblLoggedInAs.Text = "Logged in As : " + user.getUserName(); btnScore.Show(); } else lblLoggedInAs.Text = ""; } else //when user logs out, they have the option to log into another account { btnLogin.Text = "Login"; user = new UserAccount(); btnScore.Hide(); lblLoggedInAs.Text = ""; } }
public FormPoker(string playerName, int BuyInAmount, int playerAmount, int difficulty, UserAccount user) { InitializeComponent(); this.Icon = new Icon("Poker.ico"); this.playerName = playerName; if (playerName == null) throw new ArgumentOutOfRangeException(); if (playerAmount < 2) throw new ArgumentOutOfRangeException(); this.difficulty = difficulty; if (difficulty > 2) throw new ArgumentOutOfRangeException(); this.BuyInAmount = BuyInAmount; this.playerAmount = playerAmount; timerCount = 0; //code to resize screen screenWidth = Screen.PrimaryScreen.Bounds.Width; screenHeight = Screen.PrimaryScreen.Bounds.Height; width_ratio = (screenWidth / 1366f); height_ratio = (screenHeight / 768f); SizeF scale = new SizeF(width_ratio, height_ratio); this.Scale(scale); foreach (Control control in this.Controls) { control.Font = new Font(control.Font.Name, control.Font.SizeInPoints * height_ratio * width_ratio, control.Font.Style); } cardWidth = Convert.ToInt32(71f * width_ratio); cardHeight = Convert.ToInt32(96f * height_ratio); this.user = new UserAccount(user); //add 3 archetytes randomly to list Random rand = new Random(); Player me = new Player(playerName, BuyInAmount); playerList = new PlayerList(); playerList.Add(me); lblName.Text = me.Name; List<int> AI = new List<int>(playerAmount); for (int i = 0; i < 3; i++) { AI.Add(i); } for (int i = 0; i < 4 - playerAmount; i++) { AI.Remove(rand.Next(AI.Count)); } AI = shuffle(AI); for (int i = 1; i < playerAmount; i++) { playerList.Add(new AIPlayer(BuyInAmount, difficulty, AI[i - 1])); //labelListName[i].Text = playerList[i].Name; } FormInformation Information = new FormInformation(playerList); Information.StartPosition = FormStartPosition.CenterScreen; Information.ShowDialog(); Information.Dispose(); pokerTable = new Table(playerList); }
private void FormGameOptions_Load(object sender, EventArgs e) { user = new UserAccount(FormTitleScreen.user); txtYourName.Text = user.getName(); if (user.getName() != "Player") //players logged in have a specified name they that shouldn't be able to change txtYourName.Enabled = false; }