public Deck() { cards = new Card[52]; cardImages = new MyImage[52]; DeckBack = new Card(); LoadDeckImages(); top = 51; int index = 0; for (int k = 0; k < cards.Length; k++) { cards[k] = new Card(); } for (int i = 0; i < 4; i++) { for (int j = 2; j < 15; j++) { cards[index].Suit = i; cards[index].Rank = j; cards[index].Image = cardImages[index]; index++; } } }
public void SetCard(Card c, int cardNum) { hand[cardNum] = c; if (cardNum == 0) { Card0 = c; } else if (cardNum == 1) { Card1 = c; } else if (cardNum == 2) { Card2 = c; } else if (cardNum == 3) { Card3 = c; } else if (cardNum == 4) { Card4 = c; } }
public void Set(Card c, int cardNum) { hand[cardNum] = c; }