Example #1
0
        public void endHand(GameState state)
        {
            MessageBox.Show("Hand over.");

            List<Player> playersLeftInGame = new List<Player>();
             List<Player> playersLeftInHand = new List<Player>();
             foreach (Player player in state.players)
                if (player.inHand && player.chipsCommitted > 0 )  // player.chipsCommitted to exclude people who went allin earlier
                    playersLeftInHand.Add(player);

             state.endTurn();
             decideWinnersAndPayChips(new Tuple<int, List<Player>>(state.potCount, playersLeftInHand));

             foreach (Tuple<int, List<Player>> sidePot in state.sidePots)
                 decideWinnersAndPayChips(sidePot);

            foreach (Player player in state.players)
            if (player.chipCount != 0)
                playersLeftInGame.Add(player);
            else
            {
                RulesAndMethods.AddToLog("Player " + player.name + " was eliminated.");
                player.inHand = false;
                player.clearCards(); // gets rid of cards for people who are eliminated
            }
            state.players = playersLeftInGame;

            foreach (Player player in state.players)
                player.clearCards(); // gets rid of cards of players still alive

            if (state.players.Count > 1 && state.humanIsAlive())
            {
                // sets next buttonPos

                state.buttonPos++;
                state.buttonPos = state.buttonPos % state.players.Count;

                state.clearPublicCards();
                newHand(state);
            }
            else
            {
                state.gameOver = true;
                if(!currentHumanPlayer.outOfMoney())
                state.players[0].inHand = false; // so if human wins doesn't try to display cards
                MessageBox.Show("GAME OVER.");
            }
        }