static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); IBotEraser currentEraser = new BotEraser(); IActionManager actionManager = new ActionManager(); ICombinationDatabase combinationDatabase = new CombinationsDatabase(actionManager); Application.Run(new GameTable(actionManager, currentEraser, combinationDatabase)); }
public void Test_ActionManagerCheck() { string playerName = PokerGameConstants.DefaultPlayerName; IActionManager manager = new ActionManager(); IPlayer currentPlayer = new Player(playerName); currentPlayer.Status = new Label(); bool isRisingActivated = true; manager.Check(currentPlayer, ref isRisingActivated); Assert.IsFalse(isRisingActivated, "Rising is still activated."); Assert.IsFalse(currentPlayer.CanPlay, "Player is still allowed to play."); Assert.AreEqual("Check", currentPlayer.Status.Text, "The player's status text box is not displaying the correct mesage"); }
public void Test_ActionManagerCall() { string playerName = PokerGameConstants.DefaultPlayerName; IActionManager manager = new ActionManager(); IPlayer currentPlayer = new Player(playerName); currentPlayer.Status = new Label(); bool isRisingActivated = true; int globalCall = 500; TextBox box = new TextBox(); box.Text = "100000"; int callResult = PokerGameConstants.DefaultStartingChips - PokerGameConstants.InitialCall; manager.Call(currentPlayer, ref isRisingActivated, globalCall, ref box); Assert.IsFalse(isRisingActivated, "Rising is still activated."); Assert.IsFalse(currentPlayer.CanPlay, "Player is still allowed to play."); Assert.AreEqual(callResult, currentPlayer.Chips, "Player's chips have not been lowered by the call."); }
public void Test_ActionManagerRaise() { string playerName = PokerGameConstants.DefaultPlayerName; IActionManager manager = new ActionManager(); IPlayer currentPlayer = new Player(playerName); currentPlayer.Status = new Label(); bool isRisingActivated = false; int globalCall = 0; int globalRaise = 500; TextBox box = new TextBox(); box.Text = "0"; int playerChipsResult = currentPlayer.Chips - globalRaise; string playerStatusResult = "Raise" + globalRaise; manager.Raised(currentPlayer, ref isRisingActivated, ref globalRaise, ref globalCall, ref box); Assert.IsTrue(isRisingActivated, "Rising is still activated."); Assert.AreEqual(globalCall, globalCall, "The global call and raise are not equal."); Assert.AreEqual(playerChipsResult, currentPlayer.Chips, "The player's chips have not been lowered correctly."); Assert.IsFalse(currentPlayer.OutOfChips, "The player is out of chips."); Assert.IsFalse(currentPlayer.Folded, "The player has folded."); Assert.AreEqual(playerStatusResult, currentPlayer.Status.Text, "The player status is not correct."); Assert.AreEqual(globalRaise.ToString(), box.Text, "The pot tex box is not displaying correct information."); }
public void Test_ActionManagerHP_GlobalCallZero() { string playerName = PokerGameConstants.DefaultPlayerName; IActionManager manager = new ActionManager(); IPlayer currentPlayer = new Player(playerName); currentPlayer.Status = new Label(); bool isRisingActivated = true; int globalCall = 0; int globalRaise = 500; TextBox box = new TextBox(); box.Text = "0"; manager.HP(currentPlayer, globalCall, box, ref globalRaise, ref isRisingActivated, 1, 2); Assert.IsFalse(isRisingActivated, "Rising is still activated."); Assert.IsFalse(currentPlayer.CanPlay, "Player is still allowed to play."); Assert.AreEqual("Check", currentPlayer.Status.Text, "The player's status text box is not displaying the correct mesage"); }