/// <summary> /// Sets physical resolution, in DPI /// </summary> /// <remarks>This is a utility method that creates and enqueues a PHYS chunk</remarks> /// <param name="dpix">Resolution in x</param> /// <param name="dpiy">Resolution in y</param> public void SetDpi(double dpix, double dpiy) { PngChunkPHYS c = new PngChunkPHYS(chunkList.imageInfo); c.SetAsDpi2(dpix, dpiy); QueueChunk(c); }
public override void CloneDataFromRead(PngChunk other) { PngChunkPHYS otherx = (PngChunkPHYS)other; this.PixelsxUnitX = otherx.PixelsxUnitX; this.PixelsxUnitY = otherx.PixelsxUnitY; this.Units = otherx.Units; }