Example #1
0
        /// <summary>
        /// Progresses the user achievement.
        /// </summary>
        /// <param name="Session">The session.</param>
        /// <param name="AchievementGroup">The achievement group.</param>
        /// <param name="ProgressAmount">The progress amount.</param>
        /// <param name="FromZero">if set to <c>true</c> [from zero].</param>
        /// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
        internal bool ProgressUserAchievement(GameClient Session, string AchievementGroup, int ProgressAmount, bool FromZero = false)
        {
            if (!this.Achievements.ContainsKey(AchievementGroup) || Session == null)
            {
                return(false);
            }
            Achievement achievement = null;

            achievement = this.Achievements[AchievementGroup];
            UserAchievement userAchievement = Session.GetHabbo().GetAchievementData(AchievementGroup);

            if (userAchievement == null)
            {
                userAchievement = new UserAchievement(AchievementGroup, 0, 0);
                Session.GetHabbo().Achievements.Add(AchievementGroup, userAchievement);
            }
            int count = achievement.Levels.Count;

            if (userAchievement != null && userAchievement.Level == count)
            {
                return(false);
            }

            {
                int num = (userAchievement != null) ? (userAchievement.Level + 1) : 1;
                if (num > count)
                {
                    num = count;
                }
                AchievementLevel targetLevelData = achievement.Levels[num];
                int num2 = 0;
                if (FromZero)
                {
                    num2 = ProgressAmount;
                }
                else
                {
                    num2 = ((userAchievement != null) ? (userAchievement.Progress + ProgressAmount) : ProgressAmount);
                }
                int num3 = (userAchievement != null) ? userAchievement.Level : 0;
                int num4 = num3 + 1;
                if (num4 > count)
                {
                    num4 = count;
                }
                if (num2 >= targetLevelData.Requirement)
                {
                    num3++;
                    num4++;
                    int argE60 = num2 - targetLevelData.Requirement;
                    num2 = 0;
                    if (num == 1)
                    {
                        Session.GetHabbo().GetBadgeComponent().GiveBadge(string.Format("{0}{1}", AchievementGroup, num), true, Session, false);
                    }
                    else
                    {
                        Session.GetHabbo().GetBadgeComponent().RemoveBadge(Convert.ToString(string.Format("{0}{1}", AchievementGroup, num - 1)), Session);
                        Session.GetHabbo().GetBadgeComponent().GiveBadge(string.Format("{0}{1}", AchievementGroup, num), true, Session, false);
                    }
                    if (num4 > count)
                    {
                        num4 = count;
                    }
                    Session.GetHabbo().ActivityPoints += targetLevelData.RewardPixels;
                    Session.GetHabbo().NotifyNewPixels(targetLevelData.RewardPixels);
                    Session.GetHabbo().UpdateActivityPointsBalance();
                    Session.SendMessage(AchievementUnlockedComposer.Compose(achievement, num, targetLevelData.RewardPoints, targetLevelData.RewardPixels));
                    using (IQueryAdapter queryReactor = Plus.GetDatabaseManager().GetQueryReactor())
                    {
                        queryReactor.SetQuery(string.Concat(new object[]
                        {
                            "REPLACE INTO users_achievements VALUES (",
                            Session.GetHabbo().Id,
                            ", @group, ",
                            num3,
                            ", ",
                            num2,
                            ")"
                        }));
                        queryReactor.AddParameter("group", AchievementGroup);
                        queryReactor.RunQuery();
                    }
                    userAchievement.Level    = num3;
                    userAchievement.Progress = num2;
                    Session.GetHabbo().AchievementPoints += targetLevelData.RewardPoints;
                    Session.GetHabbo().NotifyNewPixels(targetLevelData.RewardPixels);
                    Session.GetHabbo().ActivityPoints += targetLevelData.RewardPixels;
                    Session.GetHabbo().UpdateActivityPointsBalance();
                    Session.SendMessage(AchievementScoreUpdateComposer.Compose(Session.GetHabbo().AchievementPoints));
                    AchievementLevel targetLevelData2 = achievement.Levels[num4];
                    Session.SendMessage(AchievementProgressComposer.Compose(achievement, num4, targetLevelData2, count, Session.GetHabbo().GetAchievementData(AchievementGroup)));
                    Talent talent = null;
                    if (Plus.GetGame().GetTalentManager().TryGetTalent(AchievementGroup, out talent))
                    {
                        Plus.GetGame().GetTalentManager().CompleteUserTalent(Session, talent);
                    }
                    return(true);
                }
                userAchievement.Level    = num3;
                userAchievement.Progress = num2;
                using (IQueryAdapter queryreactor2 = Plus.GetDatabaseManager().GetQueryReactor())
                {
                    queryreactor2.SetQuery(string.Concat(new object[]
                    {
                        "REPLACE INTO users_achievements VALUES (",
                        Session.GetHabbo().Id,
                        ", @group, ",
                        num3,
                        ", ",
                        num2,
                        ")"
                    }));
                    queryreactor2.AddParameter("group", AchievementGroup);
                    queryreactor2.RunQuery();
                }
                Session.SendMessage(AchievementProgressComposer.Compose(achievement, num, targetLevelData, count, Session.GetHabbo().GetAchievementData(AchievementGroup)));
                Session.GetMessageHandler().GetResponse().Init(LibraryParser.OutgoingRequest("UpdateUserDataMessageComposer"));
                Session.GetMessageHandler().GetResponse().AppendInteger(-1);
                Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Look);
                Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Gender.ToLower());
                Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Motto);
                Session.GetMessageHandler().GetResponse().AppendInteger(Session.GetHabbo().AchievementPoints);
                Session.GetMessageHandler().SendResponse();
                return(false);
            }
        }
Example #2
0
        /// <summary>
        /// Completes the user talent.
        /// </summary>
        /// <param name="Session">The session.</param>
        /// <param name="Talent">The talent.</param>
        internal void CompleteUserTalent(GameClient Session, Talent Talent)
        {
            if (Session == null || Session.GetHabbo() == null || Session.GetHabbo().CurrentTalentLevel < Talent.Level || Session.GetHabbo().Talents.ContainsKey(Talent.Id))
            {
                return;
            }
            if (!this.LevelIsCompleted(Session, Talent.Type, Talent.Level))
            {
                return;
            }
            if (!string.IsNullOrEmpty(Talent.Prize) && Talent.PrizeBaseItem > 0u)
            {
                Item item = Plus.GetGame().GetItemManager().GetItem(Talent.PrizeBaseItem);
                Plus.GetGame().GetCatalog().DeliverItems(Session, item, 1, "", 0, 0, "");
            }
            var value = new UserTalent(Talent.Id, 1);

            Session.GetHabbo().Talents.Add(Talent.Id, value);
            using (IQueryAdapter queryReactor = Plus.GetDatabaseManager().GetQueryReactor())
            {
                queryReactor.RunFastQuery(string.Concat(new object[]
                {
                    "REPLACE INTO users_talents VALUES (",
                    Session.GetHabbo().Id,
                    ", ",
                    Talent.Id,
                    ", ",
                    1,
                    ");"
                }));
            }
            var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("TalentLevelUpMessageComposer"));

            serverMessage.AppendString(Talent.Type);
            serverMessage.AppendInteger(Talent.Level);
            serverMessage.AppendInteger(0);
            if (Talent.Type == "citizenship" && Talent.Level == 4)
            {
                serverMessage.AppendInteger(2);
                serverMessage.AppendString("HABBO_CLUB_VIP_7_DAYS");
                serverMessage.AppendInteger(7);
                serverMessage.AppendString(Talent.Prize);
                serverMessage.AppendInteger(0);
            }
            else
            {
                serverMessage.AppendInteger(1);
                serverMessage.AppendString(Talent.Prize);
                serverMessage.AppendInteger(0);
            }

            Session.SendMessage(serverMessage);

            if (Talent.Type == "citizenship")
            {
                if (Talent.Level == 3)
                {
                    Plus.GetGame().GetAchievementManager().ProgressUserAchievement(Session, "ACH_Citizenship", 1);
                }
                else if (Talent.Level == 4)
                {
                    Session.GetHabbo().GetSubscriptionManager().AddSubscription(7);
                    using (IQueryAdapter queryReactor = Plus.GetDatabaseManager().GetQueryReactor())
                    {
                        queryReactor.RunFastQuery(string.Concat(new object[]
                        {
                            "UPDATE users SET talent_status = 'helper' WHERE id = ",
                            Session.GetHabbo().Id,
                            ";"
                        }));
                    }
                }
            }
        }