/// <summary> /// Clears the player's display window when the Player.Display.Hold option is enabled and no media is playing. Same as 'Player.Display.Hold = false' but does not disable the Player.Display.Hold option. See also: Player.Display.Hold. /// </summary> public int HoldClear() { if (_base._displayHold) { _base.AV_ClearHold(); _base._lastError = Player.NO_ERROR; } else { _base._lastError = HResult.MF_E_NOT_AVAILABLE; } return((int)_base._lastError); }