override public ModuleBase GetModule() { hasSeed = false; switch (type) { case GENERATORTYPE.CONST: module = new Const(constValue); break; case GENERATORTYPE.FBM: module = new Fbm(frequency, lacunarity, gain, octaves, seed, false, false, derivative); hasSeed = true; break; case GENERATORTYPE.RIDGED: module = new Fbm(frequency, lacunarity, gain, octaves, seed, true, false, derivative); hasSeed = true; break; case GENERATORTYPE.BILLOW: module = new Fbm(frequency, lacunarity, gain, octaves, seed, false, true, derivative); hasSeed = true; break; case GENERATORTYPE.IQ: module = new AdvancedNoise(AdvancedNoise.Type.IQ, frequency, lacunarity, gain, octaves, seed); hasSeed = true; break; case GENERATORTYPE.SWISS: module = new AdvancedNoise(AdvancedNoise.Type.SWISS, frequency, lacunarity, gain, octaves, seed); ((AdvancedNoise)module).ridgedWarp = ridgedWarp; hasSeed = true; break; case GENERATORTYPE.JORDAN: module = new AdvancedNoise(AdvancedNoise.Type.JORDAN, frequency, lacunarity, gain, octaves, seed); AdvancedNoise tn = (AdvancedNoise)module; tn.warp = warp; tn.warp0 = warp0; tn.gain1 = gain1; tn.damp0 = damp0; tn.damp = damp; tn.damp_scale = damp_scale; hasSeed = true; break; case GENERATORTYPE.CELL: module = new CellNoise(frequency, gain, octaves, seed, distanceFunction, combineFunction); hasSeed = true; break; case GENERATORTYPE.TEXTURE: texture = null; if (texturePath != "" && texturePath != null) { texture = TextureSource.LoadTexture(texturePath); } module = new TextureSource(texture); break; } SetOutputOptions(); return(this.module); }
public override ModuleBase GetModule() { hasSeed = false; switch(type) { case GENERATORTYPE.CONST: module = new Const(constValue); break; case GENERATORTYPE.FBM: module = new Fbm(frequency, lacunarity, gain, octaves, seed, false, false, derivative); hasSeed = true; break; case GENERATORTYPE.RIDGED: module = new Fbm(frequency, lacunarity, gain, octaves, seed, true, false, derivative); hasSeed = true; break; case GENERATORTYPE.BILLOW: module = new Fbm(frequency, lacunarity, gain, octaves, seed, false, true, derivative); hasSeed = true; break; case GENERATORTYPE.IQ: module = new AdvancedNoise(AdvancedNoise.Type.IQ, frequency, lacunarity, gain, octaves, seed); hasSeed = true; break; case GENERATORTYPE.SWISS: module = new AdvancedNoise(AdvancedNoise.Type.SWISS, frequency, lacunarity, gain, octaves, seed); ((AdvancedNoise)module).ridgedWarp = ridgedWarp; hasSeed = true; break; case GENERATORTYPE.JORDAN: module = new AdvancedNoise(AdvancedNoise.Type.JORDAN, frequency, lacunarity, gain, octaves, seed); AdvancedNoise tn = (AdvancedNoise)module; tn.warp = warp; tn.warp0 = warp0; tn.gain1 = gain1; tn.damp0 = damp0; tn.damp = damp; tn.damp_scale = damp_scale; hasSeed = true; break; case GENERATORTYPE.CELL: module = new CellNoise(frequency, gain, octaves, seed, distanceFunction, combineFunction); hasSeed = true; break; case GENERATORTYPE.TEXTURE: texture = null; if(texturePath != "" && texturePath != null) { texture = TextureSource.LoadTexture(texturePath); } module = new TextureSource(texture); break; } SetOutputOptions(); return this.module; }