public Pizza CreatePizza(string type)
        {
            Pizza pizza = null;

            switch (type)
            {
            case "cheese":
                pizza = new CheesePizza();
                break;

            case "pepperoni":
                pizza = new PepperoniPizza();
                break;

            case "clam":
                pizza = new ClamPizza();
                break;

            case "veggie":
                pizza = new VeggiePizza();
                break;

            default:
                pizza = new CrustPizza();
                break;
            }
            return(pizza);
        }
        internal override Pizza CreatePizza(string item)
        {
            Pizza pizza = null;
            IPizzaIngredientFactory ingredientFactory = new NYPizzaIngredientFactory();

            if (item.Equals("cheese"))
            {
                pizza      = new CheesePizza(ingredientFactory);
                pizza.Name = "California Style Cheese Pizza";
            }
            else if (item.Equals("veggie"))
            {
                pizza      = new VeggiePizza(ingredientFactory);
                pizza.Name = "California Style Veggie Pizza";
            }
            else if (item.Equals("clam"))
            {
                pizza      = new ClamPizza(ingredientFactory);
                pizza.Name = "California Style Clam Pizza";
            }
            else if (item.Equals("pepperoni"))
            {
                pizza      = new PepperoniPizza(ingredientFactory);
                pizza.Name = "California Style Pepperoni Pizza";
            }

            return(pizza);
        }
Example #3
0
        public void OderPizza(string type)
        {
            Pizza pizza;

            switch (type)
            {
            case "cheese":
                pizza = new CheesePizza();
                break;

            case "greek":
                pizza = new GreakPizza();
                break;

            case "pepperoni":
                pizza = new PepperoniPizza();
                break;

            default:
                Console.WriteLine("we do not have " + type);
                return;
            }

            pizza.Prepare();
            pizza.Bake();
            pizza.Cut();
            pizza.Box();
        }
Example #4
0
        // look at the two pizza classes and spot the similarities. Try to encapsulate them
        // in a way that preserves the steps of the pizza making algorithm
        public static void Main()
        {
            Console.WriteLine("Making pepperoni pizza\n");

            PepperoniPizza pepperoniPizza = new PepperoniPizza();
            pepperoniPizza.Prepare();

            Console.WriteLine("\nMaking vegetarian pizza\n");

            VegetarianPizza vegetarianPizza = new VegetarianPizza();
            vegetarianPizza.Prepare();

            Console.WriteLine("\nPress any key to end...");
            Console.ReadKey();
        }
Example #5
0
        // look at the two pizza classes and spot the similarities. Try to encapsulate them
        // in a way that preserves the steps of the pizza making algorithm

        public static void Main()
        {
            Console.WriteLine("Making pepperoni pizza\n");

            PepperoniPizza pepperoniPizza = new PepperoniPizza();

            pepperoniPizza.Prepare();

            Console.WriteLine("\nMaking vegetarian pizza\n");

            VegetarianPizza vegetarianPizza = new VegetarianPizza();

            vegetarianPizza.Prepare();

            Console.WriteLine("\nPress any key to end...");
            Console.ReadKey();
        }
        public Pizza OrderPizza(string type)
        {
            Pizza pizza;

            // Problem is that this needs to be modified every time a new pizza class is created.
            // Modified here and anywhere else that instantiates a pizza class.
            switch (type)
            {
            case "cheese":
                pizza = new CheesePizza();
                break;

            case "pepperoni":
                pizza = new PepperoniPizza();
                break;

            case "clam":
                pizza = new ClamPizza();
                break;

            case "veggie":
                pizza = new VeggiePizza();
                break;

            default:
                pizza = new CrustPizza();
                break;
            }

            pizza.Prepare();
            pizza.Bake();
            pizza.Cut();
            pizza.Box();

            return(pizza);
        }