Example #1
0
        /// <summary>
        /// Pixelate will call <see cref="RenderImage"/>. If <see cref="originalImage"/> is null, RenderImage will also return null.
        /// Else, we'll enable the print controls (they can only be used after a first image has been loaded), show the pixelated image and
        /// list up to 64 colors and their usage count.
        /// </summary>
        /// <remarks>
        /// The reasons why we only show 64 colors:
        /// - We don't have that many different post-it colors.
        /// - If the original image contains too many different colors, the list of <see cref="ColorCountControl"/> objects would grow so big that a <see cref="System.ComponentModel.Win32Exception"/> (Error -2147467259: Error creating window handle) occurs.
        /// </remarks>
        private void Pixelate(bool renderGrid = true)
        {
            Image rasterized = RenderImage(renderGrid);

            if (rasterized == null)
            {
                _logger.WriteWarning("NULL", "Pixelate", "rasterized image is null");
                return;
            }

            SuspendLayout();
            try
            {
                _logger.WriteLine("Starting Pixelation");

                printToolStripMenuItem.Enabled  = true; //Enable the print methods
                print2ToolStripMenuItem.Enabled = true;

                picImage.Image = rasterized; //Set the image
                pnlColors.Controls.Clear();  //Clear the color count panel.

                int i = 0;
                foreach (KeyValuePair <Color, List <Rectangle> > pair in drawList.OrderByDescending(p => p.Value.Count))
                {
                    //Order by usage count (most used first)
                    if (pair.Key.A == 0) //ignore full transparency
                    {
                        continue;
                    }

                    ColorCountControl c = new ColorCountControl();
                    c.Location   = new Point(0, i * c.Height);
                    c.Size       = new Size(pnlColors.Width, c.Height);
                    c.Color      = pair.Key;
                    c.ColorCount = pair.Value.Count;

                    pnlColors.Controls.Add(c);
                    i++;
                    if (i > 63) //Stop when we have reached 64 different colors.
                    {
                        break;
                    }
                }

                _logger.WriteLine("Pixelation Done");
            }
            catch (Exception ex)
            {
                _logger.WriteError(ex.ToString(), "Pixelate()", ex.Message);
            }
            finally
            {
                ResumeLayout();
            }
        }
Example #2
0
        /// <summary>
        /// Pixelate will call <see cref="RenderImage"/>. If <see cref="originalImage"/> is null, RenderImage will also return null.
        /// Else, we'll enable the print controls (they can only be used after a first image has been loaded), show the pixelated image and
        /// list up to 64 colors and their usage count.
        /// </summary>
        /// <remarks>
        /// The reasons why we only show 64 colors:
        /// - We don't have that many different post-it colors.
        /// - If the original image contains too many different colors, the list of <see cref="ColorCountControl"/> objects would grow so big that a <see cref="System.ComponentModel.Win32Exception"/> (Error -2147467259: Error creating window handle) occurs.
        /// </remarks>
        private void Pixelate(bool renderGrid = true)
        {
            Image rasterized = RenderImage(renderGrid);

            if (rasterized == null)
            {
                return;
            }

            SuspendLayout();
            try {
                printToolStripMenuItem.Enabled  = true; //Enable the print methods
                print2ToolStripMenuItem.Enabled = true;

                picImage.Image = rasterized; //Set the image
                pnlColors.Controls.Clear();  //Clear the color count panel.

                int i = 0;
                foreach (KeyValuePair <Color, List <Rectangle> > pair in drawList.OrderByDescending(p => p.Value.Count)) //Order by usage count (most used first)
                {
                    if (pair.Key.A == 0)                                                                                 //ignore full transparency
                    {
                        continue;
                    }

                    ColorCountControl c = new ColorCountControl();
                    c.Location   = new Point(0, i * c.Height);
                    c.Size       = new Size(pnlColors.Width, c.Height);
                    c.Color      = pair.Key;
                    c.ColorCount = pair.Value.Count;

                    pnlColors.Controls.Add(c);
                    i++;
                    if (i > 63) //Stop when we have reached 64 different colors.
                    {
                        break;
                    }
                }
            }
            finally {
                ResumeLayout();
            }
        }