Example #1
0
 protected void ResetUIRanges()
 {
     this.numericUpDown.Minimum = ToNudValue(Property.MinValue);
     this.numericUpDown.Maximum = ToNudValue(Property.MaxValue);
     this.slider.Minimum        = ToSliderValue(Property.MinValue);
     this.slider.Maximum        = ToSliderValue(Property.MaxValue);
     this.slider.TickFrequency  = PropertyControlUtil.GetGoodSliderTickFrequency(this.slider);
 }
Example #2
0
        protected void ResetUIRanges()
        {
            this.sliderX.Minimum       = ToSliderValueX(Property.MinValueX);
            this.sliderX.Maximum       = ToSliderValueX(Property.MaxValueX);
            this.sliderX.TickFrequency = PropertyControlUtil.GetGoodSliderTickFrequency(this.sliderX);

            this.numericUpDownX.Minimum = ToNudValueX(Property.MinValueX);
            this.numericUpDownX.Maximum = ToNudValueX(Property.MaxValueX);

            this.sliderY.Minimum       = ToSliderValueY(Property.MinValueY);
            this.sliderY.Maximum       = ToSliderValueY(Property.MaxValueY);
            this.sliderY.TickFrequency = PropertyControlUtil.GetGoodSliderTickFrequency(this.sliderY);

            this.numericUpDownY.Minimum = ToNudValueY(Property.MinValueY);
            this.numericUpDownY.Maximum = ToNudValueY(Property.MaxValueY);
        }