public static float GetAxis(string axisName) { if (!isInputAllowed) { return(0); } return((m_instance != null && m_instance.GetInputAxis != null) ? m_instance.GetInputAxis(axisName) : DefaultGetAxis(axisName)); }
public static float GetAxis(string axisName) { return((m_instance != null && m_instance.GetInputAxis != null) ? m_instance.GetInputAxis(axisName) : 0); }