private void Update() { if (!pausePanel.isOpen && !m_titleMenu.titleMenuPanel.isOpen && InputDeviceManager.IsButtonDown(pauseButton) && !(blockDuringConversations && DialogueManager.IsConversationActive)) { pausePanel.Open(); } }
private void Update() { if (!pausePanel.isOpen && !m_titleMenu.titleMenuPanel.isOpen && InputDeviceManager.IsButtonDown(pauseButton) && !(blockDuringConversations && DialogueManager.IsConversationActive) && GameManager.Instance.CurrentWindow == null && GameManager.Instance.Paused == false) { pausePanel.Open(); } }