Example #1
0
 public SpawnOnEvent(SerializationInfo info, StreamingContext context)
 {
     StartEvent       = info.GetValue(nameof(StartEvent), StartEvent);
     EndEvent         = info.GetValue(nameof(EndEvent), EndEvent);
     Parent           = info.GetValue(nameof(Parent), Parent);
     ActiveGameObject = Serializer.GetPrefabEntity(info.GetValue(nameof(ActiveGameObject), -1));
     Prefab           = ItemPool.GetReferencePrefab(info.GetValue(nameof(Prefab), -1));
 }