void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MainForm = ((Pingpong.MainWindow)(target)); #line 10 "..\..\MainWindow.xaml" this.MainForm.KeyDown += new System.Windows.Input.KeyEventHandler(this.PingPongTable_KeyDown); #line default #line hidden return; case 2: this.PingPongTable = ((System.Windows.Controls.Canvas)(target)); #line 12 "..\..\MainWindow.xaml" this.PingPongTable.Loaded += new System.Windows.RoutedEventHandler(this.PingPongTable_Loaded); #line default #line hidden return; } this._contentLoaded = true; }