Example #1
0
        protected virtual IEnumerator Shoot(PlayerController pc, int target)
        {
            yield return(pc.ShootPimPamPum(target));

            pc.PimPamPumUsed();
        }
Example #2
0
 protected override IEnumerator Shoot(PlayerController pc, int target)
 {
     yield return(pc.ShootPimPamPum(target));
 }