Example #1
0
        public void DisplayItem(Player player, Location location, bool showBuy = true)
        {
            Console.Clear();
            Console.WriteLine("\n {0} - {1}", location.PlaceName, Name);
            Console.WriteLine("------------------------------------------");
            Console.WriteLine("\n{0}\n", Description);
            if (FirstInquire)
            {
                Console.WriteLine("\"{0}\"\n", FirstLook);
                FirstInquire = false;
            }
            else
            {
                Console.WriteLine("\"{0}\"\n", LookAgain);
            }

            if (WillingToSell && showBuy)
            {
                Console.WriteLine("The going price is: ${0}\n\n", BuyFor);
                BuyItem(player, location);
            }

            else if (!WillingToSell)
            {
                Console.WriteLine("Doesn't look like they are willing to part with this item, better keep looking.\n");
                Console.WriteLine("\nPress any key to continue.");
                Console.ReadKey();
                Console.Clear();
            }
        }
Example #2
0
        public void Visit(Player player, Location location)
        {
            location.PlaceIntro();

            do
            {
                var item = location.SelectItem(player);

                if (!location.Finished)
                    item.DisplayItem(player, location);

            } while (!location.Finished);
        }
Example #3
0
        public void BuyItem(Player player, Location location)
        {
            bool valid;
            do
            {
                Console.WriteLine("${0, 5} - Your Cash", player.PlayerWallet.Cash);
                Console.WriteLine("${0, 5} - Price", BuyFor);
                Console.WriteLine("________");
                Console.WriteLine("${0, 5} - Your cash if you purchase {1}", player.PlayerWallet.Cash - BuyFor, Name);
                if (FriendCalled == false)
                {
                    Console.WriteLine(
                        "\n\nWould you like to purchase this item now? (Y/N) \nOr perhaps you want to phone a friend? (F)\nKeep in mind you can always look at this item again.");
                }
                else
                {
                    Console.WriteLine(
               "\n\nWould you like to purchase this item now? (Y/N) \nKeep in mind you can always look at this item again.");
                }

                var answer = Console.ReadLine();

                if (answer.ToUpper() == "Y")
                {

                    bool canBuy = player.PlayerWallet.RemoveCash(BuyFor);
                    if (canBuy)
                    {

                        valid = true;
                        Console.Clear();
                        Console.WriteLine("{0}\n", Thanks);

                        player.AddItem(this);
                        location.RemoveItem(this);

                        player.DisplayInventory();

                    }
                    else
                    {
                        Console.Clear();
                        Console.ForegroundColor = ConsoleColor.Red;
                        Console.WriteLine("\nI'm sorry, it looks like you don't have enough money for that purchase.");
                        Console.ResetColor();
                        return;
                    }

                }
                else if (answer.ToUpper() == "N")
                {
                    valid = true;
                    Console.Clear();
                }

                else if (answer.ToUpper() == "F" && FriendCalled == false)
                {
                    Console.WriteLine();
                    var friend = new PhoneAFriend();
                    string friendAnswer = friend.Call();
                    valid = false;
                    FriendCalled = true;
                    Console.WriteLine("{0}\n\nAlright, your friend give you some good pointers? \nPress any key to continue.", friendAnswer);
                    Console.ReadKey();
                    Console.Clear();
                    DisplayItem(player, location, false);

                }

                else
                {
                    valid = false;
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine("I'm sorry, that was an invalid input, please enter \"y\" for Yes or \"n\" for No");
                    Console.ResetColor();
                }

            } while (!valid);
        }