public static extern IntPtr CreateTransform([In] PhysXVec3 pos, [In] PhysXQuat rot);
public static extern void GetTransformComponents(IntPtr transform, [Out] PhysXVec3 position, [Out] PhysXQuat rotation);
public static extern void SetRotation(IntPtr actor, [In] PhysXQuat rotation);
public static extern void GetWheelTransform(IntPtr vehicle, int wheelNum, [Out] PhysXVec3 position, [Out] PhysXQuat rotation);
public static extern void GetRotation(IntPtr actor, [Out] PhysXQuat rotation);