public Screens(RacerGame parentGame) { _parentGame = parentGame; }
public Screens(RacerGame parentGame) { _parentGame = parentGame; }
/// <summary> /// Entry point called by the ConsoleBootLoader project /// </summary> /// <param name="args">Array of object references to the hardware features</param> public static void Run(object[] args) { var thread = new RacerGame(new ConsoleHardwareConfig(args)).Run(); thread.Join(); }