Example #1
0
        public override void OnInspectorGUI()
        {
            if (Event.current.type == EventType.Repaint)
            {
                _dragRects.Clear();
                _dropRects.Clear();
            }

            Attributes = serializedObject.targetObject.GetType().GetCustomAttributes(false).Cast <Attribute>().ToList();
            //if(Attributes.Exists(o => o is PerunDrawerAttribute))
            {
                EditorGUI.BeginChangeCheck();
                serializedObject.Update();

                PropertyData = new PropertyData(serializedObject);
                Generic.Draw(PropertyData);

                DragUpdate();
                DropUpdate();
                serializedObject.ApplyModifiedProperties();
                EditorGUI.EndChangeCheck();

                if (GUI.changed)
                {
                    Repaint();
                }
            }
            //else
            //    base.OnInspectorGUI();
        }
Example #2
0
        public override void OnInspectorGUI()
        {
            if (Event.current.type == EventType.Repaint)
            {
                _dragRects.Clear();
                _dropRects.Clear();
            }
            //Stopwatch SW = new Stopwatch();
            //SW.Start();
            if (PerunSettings.Enabled) //if(Attributes.Exists(o => o is PerunDrawerAttribute))
            {
                Attributes = serializedObject.targetObject.GetType().GetCustomAttributes(false).Cast <Attribute>().ToList();
                EditorGUI.BeginChangeCheck();
                serializedObject.Update();

                PropertyData = new PropertyData(serializedObject);
                Generic.Draw(PropertyData);

                DragUpdate();
                DropUpdate();
                serializedObject.ApplyModifiedProperties();
                EditorGUI.EndChangeCheck();

                if (GUI.changed)
                {
                    Repaint();
                }
            }
            else
            {
                base.OnInspectorGUI();
            }
            //SW.Stop();
            //EditorGUILayout.Space();
            //EditorGUILayout.LabelField("Draw time: " + SW.ElapsedMilliseconds + " ms.");
        }