Example #1
0
            public override void LoadPawnToSav(PawnData pawn, XElement xElement, SavSlot savSlot)
            {
                int i = 0;

                foreach (XElement childElement in xElement.Elements())
                {
                    if (i >= Keys.Count)
                    {
                        throw new XmlException(string.Format(
                                                   "An array in the save config is missing a key " +
                                                   "for the following element: {0}\n" +
                                                   "Array's first key is: {1}",
                                                   childElement.ToString(),
                                                   Keys.Count > 0 ? Keys[0] : ""));
                    }
                    if (Keys[i].Length > 0)
                    {
                        PawnParameter pawnParameter = pawn.GetParameter(Keys[i]);
                        if (pawnParameter != null)
                        {
                            LoadParameterToSav(pawnParameter, childElement);
                        }
                    }
                    ++i;
                }
            }
Example #2
0
            public override void LoadPawnToSav(PawnData pawn, XElement xElement, SavSlot savSlot)
            {
                if (isName)
                {
                    LoadPawnNameToSav(pawn, xElement);
                    return;
                }

                PawnParameter pawnParameter = pawn.GetParameter(Key);

                if (pawnParameter != null)
                {
                    LoadParameterToSav(pawnParameter, xElement);
                }
            }
Example #3
0
            private void LoadPawnNameToSav(PawnData pawn, XElement xElement)
            {
                string name        = pawn.GetParameter(Key).Value as string;
                int    letterIndex = 0;

                foreach (XElement letterElement in xElement.Elements())
                {
                    XAttribute letterAttribute = letterElement.GetValueAttribute();
                    if (letterIndex < name.Length)
                    {
                        letterAttribute.Value = ((int)name[letterIndex]).ToString();
                        ++letterIndex;
                    }
                    else if (letterAttribute.Value == "0")
                    {
                        break;
                    }
                    else
                    {
                        letterAttribute.Value = "0";
                    }
                }
            }