Example #1
0
        static void Main(string[] args)
        {
            Point3D one = new Point3D(1, 2, 3);
            Point3D two = new Point3D(4, 5, 6);

            Console.WriteLine(DistanceCalculator.CalculateDistance(one, two));

            Path3D path1 = new Path3D();
            Path3D path2 = new Path3D();

            path2.AddPath(two);
            path2.AddPath(one);
            path1.AddPath(one);
            path1.AddPath(two);

            Storage.SavePaths(path1);
            Storage.SavePaths(path2);

            for (int i = 0; i < Storage.LoadPaths().Count; i++)
            {
                Console.Write("Path{0}: ", i + 1);
                for (int j = 0; j < Storage.LoadPaths()[i].Points.Count; j++)
                {
                    Console.Write(Storage.LoadPaths()[i].Points[j].ToString());
                    if (j < Storage.LoadPaths()[i].Points.Count - 1)
                    {
                        Console.Write(" - ");
                    }
                }
                Console.WriteLine();
            }
        }
Example #2
0
 public void AddPath(Point3D point)
 {
     points.Add(point);
 }
 public static double CalculateDistance(Point3D firstPoint, Point3D secondPoint)
 {
     double result = Math.Sqrt(Math.Pow(secondPoint.X - firstPoint.X, 2) + Math.Pow(secondPoint.Y - firstPoint.Y, 2) + Math.Pow(secondPoint.Z - firstPoint.Z, 2));
     return result;
 }