Example #1
0
        public static void Unwrap(Funnel.FunnelPortals funnel, Vector2[] left, Vector2[] right)
        {
            Vector3 fromDirection = Vector3.Cross(funnel.right[1] - funnel.left[0], funnel.left[1] - funnel.left[0]);

            left[0] = (right[0] = Vector2.zero);
            Vector3    vector    = funnel.left[1];
            Vector3    vector2   = funnel.right[1];
            Vector3    prevPoint = funnel.left[0];
            Quaternion rotation  = Quaternion.FromToRotation(fromDirection, Vector3.forward);
            Vector3    b         = rotation * -funnel.right[0];

            for (int i = 1; i < funnel.left.Count; i++)
            {
                if (Funnel.UnwrapHelper(vector, vector2, prevPoint, funnel.left[i], ref rotation, ref b))
                {
                    prevPoint = vector;
                    vector    = funnel.left[i];
                }
                left[i] = rotation * funnel.left[i] + b;
                if (Funnel.UnwrapHelper(vector, vector2, prevPoint, funnel.right[i], ref rotation, ref b))
                {
                    prevPoint = vector2;
                    vector2   = funnel.right[i];
                }
                right[i] = rotation * funnel.right[i] + b;
            }
        }
Example #2
0
        public override void Apply(Path p)
        {
            if (p.path == null || p.path.Count == 0 || p.vectorPath == null || p.vectorPath.Count == 0)
            {
                return;
            }
            List <Vector3> list = ListPool <Vector3> .Claim();

            List <Funnel.PathPart> list2 = Funnel.SplitIntoParts(p);

            for (int i = 0; i < list2.Count; i++)
            {
                Funnel.PathPart part = list2[i];
                if (!part.isLink)
                {
                    Funnel.FunnelPortals funnel = Funnel.ConstructFunnelPortals(p.path, part);
                    List <Vector3>       list3  = Funnel.Calculate(funnel, this.unwrap, this.splitAtEveryPortal);
                    list.AddRange(list3);
                    ListPool <Vector3> .Release(list3);
                }
            }
            ListPool <Funnel.PathPart> .Release(list2);

            ListPool <Vector3> .Release(p.vectorPath);

            p.vectorPath = list;
        }
        // Token: 0x06002648 RID: 9800 RVA: 0x001A5D98 File Offset: 0x001A3F98
        public override void Apply(Path p)
        {
            if (p.path == null || p.path.Count == 0 || p.vectorPath == null || p.vectorPath.Count == 0)
            {
                return;
            }
            List <Vector3> list = ListPool <Vector3> .Claim();

            List <Funnel.PathPart> list2 = Funnel.SplitIntoParts(p);

            if (list2.Count == 0)
            {
                return;
            }
            for (int i = 0; i < list2.Count; i++)
            {
                Funnel.PathPart pathPart = list2[i];
                if (!pathPart.isLink)
                {
                    Funnel.FunnelPortals funnel     = Funnel.ConstructFunnelPortals(p.path, pathPart);
                    List <Vector3>       collection = Funnel.Calculate(funnel, this.unwrap, this.splitAtEveryPortal);
                    list.AddRange(collection);
                    ListPool <Vector3> .Release(ref funnel.left);

                    ListPool <Vector3> .Release(ref funnel.right);

                    ListPool <Vector3> .Release(ref collection);
                }
                else
                {
                    if (i == 0 || list2[i - 1].isLink)
                    {
                        list.Add(pathPart.startPoint);
                    }
                    if (i == list2.Count - 1 || list2[i + 1].isLink)
                    {
                        list.Add(pathPart.endPoint);
                    }
                }
            }
            ListPool <Funnel.PathPart> .Release(ref list2);

            ListPool <Vector3> .Release(ref p.vectorPath);

            p.vectorPath = list;
        }
Example #4
0
 public static void ShrinkPortals(Funnel.FunnelPortals portals, float shrink)
 {
     if (shrink <= 1E-05f)
     {
         return;
     }
     for (int i = 0; i < portals.left.Count; i++)
     {
         Vector3 a         = portals.left[i];
         Vector3 b         = portals.right[i];
         float   magnitude = (a - b).magnitude;
         if (magnitude > 0f)
         {
             float num = Mathf.Min(shrink / magnitude, 0.4f);
             portals.left[i]  = Vector3.Lerp(a, b, num);
             portals.right[i] = Vector3.Lerp(a, b, 1f - num);
         }
     }
 }
Example #5
0
        public static List <Vector3> Calculate(Funnel.FunnelPortals funnel, bool unwrap, bool splitAtEveryPortal)
        {
            Vector2[] array  = new Vector2[funnel.left.Count];
            Vector2[] array2 = new Vector2[funnel.left.Count];
            if (unwrap)
            {
                Funnel.Unwrap(funnel, array, array2);
            }
            else
            {
                for (int i = 0; i < array.Length; i++)
                {
                    array[i]  = Funnel.ToXZ(funnel.left[i]);
                    array2[i] = Funnel.ToXZ(funnel.right[i]);
                }
            }
            Vector2[]      array3 = array;
            int            num    = Funnel.FixFunnel(ref array, ref array2);
            List <Vector3> list   = funnel.left;
            List <Vector3> list2  = funnel.right;

            if (array3 != array)
            {
                list  = funnel.right;
                list2 = funnel.left;
            }
            List <int> list3 = ListPool <int> .Claim();

            if (num == -1)
            {
                list3.Add(0);
                list3.Add(funnel.left.Count - 1);
            }
            else
            {
                bool flag;
                Funnel.Calculate(array, array2, num, list3, int.MaxValue, out flag);
            }
            List <Vector3> list4 = ListPool <Vector3> .Claim(list3.Count);

            Vector2 p    = array[0];
            int     num2 = 0;

            for (int j = 0; j < list3.Count; j++)
            {
                int num3 = list3[j];
                if (splitAtEveryPortal)
                {
                    Vector2 vector = (num3 >= 0) ? array[num3] : array2[-num3];
                    for (int k = num2 + 1; k < Math.Abs(num3); k++)
                    {
                        float t = VectorMath.LineIntersectionFactorXZ(Funnel.FromXZ(array[k]), Funnel.FromXZ(array2[k]), Funnel.FromXZ(p), Funnel.FromXZ(vector));
                        list4.Add(Vector3.Lerp(list[k], list2[k], t));
                    }
                    num2 = Mathf.Abs(num3);
                    p    = vector;
                }
                if (num3 >= 0)
                {
                    list4.Add(list[num3]);
                }
                else
                {
                    list4.Add(list2[-num3]);
                }
            }
            ListPool <Vector3> .Release(funnel.left);

            ListPool <Vector3> .Release(funnel.right);

            ListPool <int> .Release(list3);

            return(list4);
        }
Example #6
0
        // Token: 0x06002797 RID: 10135 RVA: 0x001B2B78 File Offset: 0x001B0D78
        public static List <Vector3> Calculate(Funnel.FunnelPortals funnel, bool unwrap, bool splitAtEveryPortal)
        {
            if (funnel.left.Count != funnel.right.Count)
            {
                throw new ArgumentException("funnel.left.Count != funnel.right.Count");
            }
            Vector2[] array = ArrayPool <Vector2> .Claim(funnel.left.Count);

            Vector2[] array2 = ArrayPool <Vector2> .Claim(funnel.left.Count);

            if (unwrap)
            {
                Funnel.Unwrap(funnel, array, array2);
            }
            else
            {
                for (int i = 0; i < funnel.left.Count; i++)
                {
                    array[i]  = Funnel.ToXZ(funnel.left[i]);
                    array2[i] = Funnel.ToXZ(funnel.right[i]);
                }
            }
            int        num  = Funnel.FixFunnel(array, array2, funnel.left.Count);
            List <int> list = ListPool <int> .Claim();

            if (num == -1)
            {
                list.Add(0);
                list.Add(funnel.left.Count - 1);
            }
            else
            {
                bool flag;
                Funnel.Calculate(array, array2, funnel.left.Count, num, list, int.MaxValue, out flag);
            }
            List <Vector3> list2 = ListPool <Vector3> .Claim(list.Count);

            Vector2 p    = array[0];
            int     num2 = 0;

            for (int j = 0; j < list.Count; j++)
            {
                int num3 = list[j];
                if (splitAtEveryPortal)
                {
                    Vector2 vector = (num3 >= 0) ? array[num3] : array2[-num3];
                    for (int k = num2 + 1; k < Math.Abs(num3); k++)
                    {
                        float t = VectorMath.LineIntersectionFactorXZ(Funnel.FromXZ(array[k]), Funnel.FromXZ(array2[k]), Funnel.FromXZ(p), Funnel.FromXZ(vector));
                        list2.Add(Vector3.Lerp(funnel.left[k], funnel.right[k], t));
                    }
                    num2 = Mathf.Abs(num3);
                    p    = vector;
                }
                if (num3 >= 0)
                {
                    list2.Add(funnel.left[num3]);
                }
                else
                {
                    list2.Add(funnel.right[-num3]);
                }
            }
            ListPool <int> .Release(ref list);

            ArrayPool <Vector2> .Release(ref array, false);

            ArrayPool <Vector2> .Release(ref array2, false);

            return(list2);
        }