Example #1
0
        private void ThreadDisplayError(PatcherErrorMessage error, CancellationToken cancellationToken)
        {
            PatcherStatistics.DispatchSendEvent(PatcherStatistics.Event.PatcherFailed);

            try
            {
                _state.Value = PatcherState.DisplayingError;

                DebugLogger.Log(string.Format("Displaying patcher error {0}...", error.Message));

                ErrorDialog.Display(error, cancellationToken);

                DebugLogger.Log(string.Format("Patcher error {0} displayed.", error.Message));
            }
            catch (OperationCanceledException)
            {
                DebugLogger.Log(string.Format("Displaying patcher error {0} cancelled.", _userDecision));
            }
            catch (ThreadInterruptedException)
            {
                DebugLogger.Log(string.Format("Displaying patcher error {0} interrupted: thread has been interrupted. Rethrowing exception.", error.Message));
                throw;
            }
            catch (ThreadAbortException)
            {
                DebugLogger.Log(string.Format("Displaying patcher error {0} aborted: thread has been aborted. Rethrowing exception.", error.Message));
                throw;
            }
            catch (Exception)
            {
                DebugLogger.LogWarning(string.Format("Error while displaying patcher error {}: an exception has occured. Rethrowing exception.", error.Message));
                throw;
            }
        }
Example #2
0
        private void ThreadExecuteUserDecision(CancellationToken cancellationToken)
        {
            bool displayWarningInsteadOfError = false;

            try
            {
                _warning.Value = string.Empty;

                DebugLogger.Log(string.Format("Executing user decision {0}...", _userDecision));

                switch (_userDecision)
                {
                case UserDecision.None:
                    break;

                case UserDecision.RepairApp:
                    break;

                case UserDecision.StartAppAutomatically:
                case UserDecision.StartApp:
                    ThreadStartApp();
                    break;

                case UserDecision.InstallAppAutomatically:
                    displayWarningInsteadOfError = _app.IsFullyInstalled();
                    ThreadUpdateApp(true, cancellationToken);
                    break;

                case UserDecision.InstallApp:
                    ThreadUpdateApp(false, cancellationToken);
                    break;

                case UserDecision.CheckForAppUpdatesAutomatically:
                    displayWarningInsteadOfError = _app.IsFullyInstalled();
                    ThreadUpdateApp(true, cancellationToken);
                    break;

                case UserDecision.CheckForAppUpdates:
                    ThreadUpdateApp(false, cancellationToken);
                    break;
                }

                DebugLogger.Log(string.Format("User decision {0} execution done.", _userDecision));
            }
            catch (OperationCanceledException)
            {
                DebugLogger.Log(string.Format("User decision {0} execution cancelled.", _userDecision));
            }
            catch (UnauthorizedAccessException e)
            {
                DebugLogger.Log(string.Format("User decision {0} execution issue: permissions failure.",
                                              _userDecision));
                DebugLogger.LogException(e);

                if (ThreadTryRestartWithRequestForPermissions())
                {
                    UnityDispatcher.Invoke(Quit);
                }
                else
                {
                    ThreadDisplayError(PatcherErrorMessage.NoPermissions(), cancellationToken);
                }
            }
            catch (ApiConnectionException e)
            {
                DebugLogger.LogException(e);

                if (displayWarningInsteadOfError)
                {
                    _warning.Value = "Unable to check for updates. Please check your internet connection.";
                }
                else
                {
                    ThreadDisplayError(PatcherErrorMessage.NoInternetConnection(), cancellationToken);
                }
            }
            catch (NotEnoughtDiskSpaceException e)
            {
                DebugLogger.LogException(e);
                ThreadDisplayError(PatcherErrorMessage.NotEnoughDiskSpace(e.RequiredSpace - e.AvailableSpace), cancellationToken);
            }
            catch (ThreadInterruptedException)
            {
                DebugLogger.Log(string.Format(
                                    "User decision {0} execution interrupted: thread has been interrupted. Rethrowing exception.",
                                    _userDecision));
                throw;
            }
            catch (ThreadAbortException)
            {
                DebugLogger.Log(string.Format(
                                    "User decision {0} execution aborted: thread has been aborted. Rethrowing exception.",
                                    _userDecision));
                throw;
            }
            catch (Exception exception)
            {
                DebugLogger.LogWarning(string.Format(
                                           "Error while executing user decision {0}: an exception has occured.", _userDecision));
                DebugLogger.LogException(exception);

                if (displayWarningInsteadOfError)
                {
                    _warning.Value = "Unable to check for updates. Please check your internet connection.";
                }
                else
                {
                    ThreadDisplayError(PatcherErrorMessage.Other(), cancellationToken);
                }
            }
        }
Example #3
0
        private void ThreadExecution(CancellationToken cancellationToken)
        {
            try
            {
                _state.Value = PatcherState.None;

                DebugLogger.Log("Patcher thread started.");

                try
                {
                    ThreadLoadPatcherData();
                }
                catch (NonLauncherExecutionException)
                {
                    try
                    {
                        LauncherUtilities.ExecuteLauncher();
                        return;
                    }
                    catch (ApplicationException)
                    {
                        ThreadDisplayError(PatcherErrorMessage.NonLauncherExecution(), cancellationToken);
                        return;
                    }
                    finally
                    {
                        Quit();
                    }
                }

                EnsureSingleInstance();

                ThreadLoadPatcherConfiguration();

                UnityDispatcher.Invoke(() => _app = new App(_data.Value.AppDataPath, _data.Value.AppSecret, _data.Value.OverrideLatestVersionId, _requestTimeoutCalculator)).WaitOne();

                PatcherStatistics.TryDispatchSendEvent(PatcherStatistics.Event.PatcherStarted);

                while (true)
                {
                    cancellationToken.ThrowIfCancellationRequested();

                    ThreadWaitForUserDecision(cancellationToken);

                    cancellationToken.ThrowIfCancellationRequested();

                    ThreadExecuteUserDecision(cancellationToken);
                }
            }
            catch (OperationCanceledException)
            {
                DebugLogger.Log("Patcher thread finished: thread has been cancelled.");
            }
            catch (ThreadInterruptedException)
            {
                DebugLogger.Log("Patcher thread finished: thread has been interrupted.");
            }
            catch (ThreadAbortException)
            {
                DebugLogger.Log("Patcher thread finished: thread has been aborted.");
            }
            catch (MultipleInstancesException exception)
            {
                DebugLogger.LogException(exception);
                Quit();
            }
            catch (Exception exception)
            {
                DebugLogger.LogError("Patcher thread failed: an exception has occured.");
                DebugLogger.LogException(exception);
            }
            finally
            {
                _state.Value = PatcherState.None;
            }
        }