void HandleUnitConfigurationRightClicked(object Sender, ValuedEventArgs <UnitConfiguration> E)
 {
     ClearPane();
     _Pane          = new UnitConfigurationInfoPane(E.Value, _ArmyBuilder.Parameters.Faction, _Renderer);
     _Pane.OnClose += (sender, e) => ClearPane();
     _Screen.PaneLayer.Add(_Pane);
 }
 void ClearPane()
 {
     if (_Pane != null)
     {
         _Screen.PaneLayer.Remove(_Pane);
     }
     _Pane = null;
 }