Example #1
0
        static void Init()
        {
            Prefabshop window = EditorWindow.GetWindow <Prefabshop>();
            Texture    icon   = Resources.Load("PrefabshopIcon") as Texture2D;
            // Create the instance of GUIContent to assign to the window. Gives the title "RBSettings" and the icon
            GUIContent titleContent = new GUIContent("Prefabshop", icon);

            window.titleContent = titleContent;
            window.Show();
        }