private void Unmount(SceSaveDataMountPoint mountPoint)
        {
            var mountPointAddr = ps4.AllocateMemory(pid, Marshal.SizeOf(typeof(SceSaveDataMountPoint)));

            ps4.WriteMemory(pid, mountPointAddr, mountPoint);

            ps4.Call(pid, stub, libSceSaveDataBase + offsets.sceSaveDataUmount, mountPointAddr);

            ps4.FreeMemory(pid, mountPointAddr, Marshal.SizeOf(typeof(SceSaveDataMountPoint)));
            mp = null;
        }
        private void Unmount_Button_Click(object sender, EventArgs e)
        {
            if (mp == null)
            {
                return;
            }
            SceSaveDataMountPoint mountPoint = new SceSaveDataMountPoint
            {
                data = mp,
            };

            Unmount(mountPoint);
        }