Packet packet = new Packet(1, "Hello World!"); packet.Send("192.168.0.1", 1234);
Packet packet = new Packet(2); packet.Receive("192.168.0.1", 5678); Console.WriteLine(packet.ReadString());This code creates a new packet with an ID of 2 and waits to receive a packet on port 5678 from IP address "192.168.0.1". It then reads the string data from the received packet and prints it to the console. In conclusion, the PRoCon.Core.Remote Packet library is used for remote communication and packet transfer between server and client devices.