Example #1
0
        public static void AfterAttack(AttackableUnit sender, AttackableUnit target)
        {
            if (!Program.Q.IsReady())
            {
                return;
            }
            if (sender.IsMe && target.IsValid <AIHeroClient>())
            {
                var tg = target as AIHeroClient;
                if (tg == null)
                {
                    return;
                }
                var mode           = Program.ComboMenu.Item("QMode").GetValue <StringList>().SelectedValue;
                var tumblePosition = Game.CursorPos;
                switch (mode)
                {
                case "PRADA":
                    tumblePosition = tg.GetTumblePos();
                    break;

                default:
                    tumblePosition = Game.CursorPos;
                    break;
                }
                Tumble.Cast(tumblePosition);
            }
            if (sender.IsMe && target.IsValid <Obj_AI_Minion>())
            {
                if (Program.LaneClearMenu.Item("QWaveClear").GetValue <bool>() &&
                    Program.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
                {
                    var meleeMinion = ObjectManager.Get <Obj_AI_Minion>().FirstOrDefault(m => m.IsMelee);
                    if (ObjectManager.Player.ManaPercent >=
                        Program.LaneClearMenu.Item("QWaveClearMana").GetValue <Slider>().Value&&
                        meleeMinion.IsValidTarget())
                    {
                        if (ObjectManager.Player.Level == 1)
                        {
                            Tumble.Cast(meleeMinion.GetTumblePos());
                        }
                        if (ObjectManager.Player.CountEnemiesInRange(1600) == 0)
                        {
                            Tumble.Cast(meleeMinion.GetTumblePos());
                        }
                    }
                    if (target.Name.Contains("SRU_"))
                    {
                        Tumble.Cast(((Obj_AI_Base)target).GetTumblePos());
                    }
                }
                if (Program.LaneClearMenu.Item("QLastHit").GetValue <bool>() &&
                    ObjectManager.Player.ManaPercent >=
                    Program.LaneClearMenu.Item("QLastHitMana").GetValue <Slider>().Value&&
                    Program.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
                    Program.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
                {
                    if (ObjectManager.Get <Obj_AI_Minion>()
                        .Where(
                            m =>
                            Orbwalking.InAutoAttackRange(m)).Count(m =>
                                                                   m.Health <= ObjectManager.Player.GetAutoAttackDamage(m)) > 2)
                    {
                        var cursorPos = Game.CursorPos;
                        if (!cursorPos.IsDangerousPosition())
                        {
                            Program.Q.Cast(ObjectManager.Player.GetTumblePos());
                            return;
                        }
                    }
                }
            }
        }