private void btnPlay_Click(object sender, RoutedEventArgs e)
        {
            customAudio.StopPlaying();
            Window_Game nextWindow = new Window_Game();

            this.Visibility = Visibility.Collapsed;
            nextWindow.ShowDialog();
        }
        private void btnBack_Click(object sender, RoutedEventArgs e)
        {
            customAudio.StopPlaying();
            Window_Introduction nextWindow = new Window_Introduction();

            this.Visibility = Visibility.Collapsed;
            nextWindow.ShowDialog();
        }
Example #3
0
 private void OnClosing(object sender, EventArgs e)
 {
     inGameAudio.StopPlaying();
     gameOverAudio.StopPlaying();
     Application.Current.Shutdown();
 }