public void Stop()
 {
     if (_server == null || !_running)
     {
         return;
     }
     _running                  = false;
     _server.RoomAdded        -= MasterServer_RoomAdded;
     _server.RoomRemoved      -= MasterServer_RoomRemoved;
     _server.PlayerAdded      -= MasterServer_PlayerAdded;
     _server.VerifyPlayer     -= MasterServer_VerifyPlayer;
     _server.PlayerRemoved    -= MasterServer_PlayerRemoved;
     _server.ConstructNetData -= MasterServer_ConstructNetData;
     foreach (var item in GetPlayers())
     {
         item.Destroy();
     }
     m_players.Clear();
     m_users.Clear();
     _server.Shutdown();
     _cfg    = null;
     _server = null;
     Thread.Sleep(100);
     ServerLogger.LogServer(this, $"Stopped");
 }
 public void Start()
 {
     if (_server != null)
     {
         return;
     }
     _server                   = new PNetS.Server(); ReloadCFG();
     _server.RoomAdded        += MasterServer_RoomAdded;
     _server.RoomRemoved      += MasterServer_RoomRemoved;
     _server.PlayerAdded      += MasterServer_PlayerAdded;
     _server.VerifyPlayer     += MasterServer_VerifyPlayer;
     _server.PlayerRemoved    += MasterServer_PlayerRemoved;
     _server.ConstructNetData += MasterServer_ConstructNetData;
     _server.Initialize(_cfg);
     ServerLogger.LogServer(this, $"Started");
     _running = true;
 }