public Include ( string relativeSourcePath, bool once ) : object | ||
relativeSourcePath | string | Source root relative path to the script. |
once | bool | Specifies whether script should be included only once. |
return | object |
protected void Setup(ScriptContext c) { // Set a variable to the My Documents path. var section = (ClientSettingsSection)ConfigurationManager .GetSection("applicationSettings/wordpress.net.Properties.Settings"); var settings = section.Settings; foreach (SettingElement setting in settings) { var value = setting.Value.ValueXml.InnerText; if (!string.IsNullOrWhiteSpace(value)) { c.DefineConstant(setting.Name, setting.Value.ValueXml.InnerText); } else { switch (setting.Name) { case "ABSPATH": var path = System.IO.Directory.GetParent(Server.MapPath("~")).Parent.FullName + "\\components\\WordPress\\"; c.DefineConstant("ABSPATH", path.Replace("\\", "/")); break; } } } /** Sets up WordPress vars and included files. */ c.Include("..\\components\\WordPress\\wp-settings.php", true); }
public override void Load(string code = "") { try { context = ScriptContext.CurrentContext; context.Include(rpath + "\\" + Name + ".php", true); Class = (PhpObject) context.NewObject(Name); PHPGlobals = context.GlobalVariables; context.GlobalVariables.Add("Commands", chatCommands); context.GlobalVariables.Add("DataStore", DataStore.GetInstance()); context.GlobalVariables.Add("Find", Find.GetInstance()); context.GlobalVariables.Add("GlobalData", GlobalData); context.GlobalVariables.Add("Plugin", this); context.GlobalVariables.Add("Server", Pluton.Server.GetInstance()); context.GlobalVariables.Add("ServerConsoleCommands", consoleCommands); context.GlobalVariables.Add("Util", Util.GetInstance()); context.GlobalVariables.Add("Web", Web.GetInstance()); context.GlobalVariables.Add("World", World.GetInstance()); foreach (var x in PHPGlobals) { Globals.Add(x.Key.ToString()); } State = PluginState.Loaded; } catch (Exception ex) { Logger.LogException(ex); State = PluginState.FailedToLoad; } PluginLoader.GetInstance().OnPluginLoaded(this); }