static void Main(string[] args) { System.Console.WriteLine("Start Udp Client ..."); PGN.Udp pNet = new PGN.Udp(PGN.NTC.DNF_CLIENT); PGN.Packet pPck = new PGN.Packet(); pNet.Create("127.0.0.1", 20000); int c = 0; int op = PGN.NTC.OP_CHAT; //string str = "ABCDEF HIJK: " + c; while (true) { ++c; Thread.Sleep(1000); string str = "Send Mesage: Hello world: " + c; pNet.SendTo(str, op); } pNet.Destroy(); }
static void Main(string[] args) { System.Console.WriteLine("Start TCP Client ..."); PGN.TcpCln pNet = new PGN.TcpCln(); PGN.Packet pPck = new PGN.Packet(); //pNet.Create(null, "192.168.0.20", 20000); pNet.Create(null, "127.0.0.1", 20000); pNet.Connect(); int c = 0; while (true) { ++c; Thread.Sleep(1000); //float x = 100; //float y = 200; //float z = 300; int op = PGN.NTC.OP_CHAT; //string str = "ABCDEF HIJK: " + c; string str = "Send Mesage: Hello world: " + c; pNet.Send(str, op); //pPck.Reset(); //pPck.PacketAdd(x); //pPck.PacketAdd(y); //pPck.PacketAdd(z); //pPck.PacketAdd(str); //pPck.EnCode(0, op); //PGN_TcpCln.PGN_Packet pck = new PGN_TcpCln.PGN_Packet(); //pck.PacketAdd(c); //pck.PacketAdd(str); //pNet.Send(pck); //pNet.Send(); } pNet.Destroy(); }
static void Main(string[] args) { System.Console.WriteLine("Start TCP Server ..."); PGN.TcpSvr pNet = new PGN.TcpSvr(); PGN.Packet pPck = new PGN.Packet(); pNet.Create("127.0.0.1", 20000); int c = 0; while (true) { ++c; Thread.Sleep(1000); //float x = 100; //float y = 200; //float z = 300; //int op = 0x12345678; ////string str = "ABCDEF HIJK: " + c; //string str = "Send Mesage: Hello world: " + c; //pPck.Reset(); //pPck.PacketAdd(x); //pPck.PacketAdd(y); //pPck.PacketAdd(z); //pPck.PacketAdd(str); //pPck.EnPack(op, 0xAB, c); //pNet.Send(pPck); //PGN_TcpSvr.PGN_Packet pck = new PGN_TcpSvr.PGN_Packet(); //pck.PacketAdd(c); //pck.PacketAdd(str); //pNet.Send(pck); //pNet.Send(); } }