internal uint AddCode(CILInstructions byteCode) 
		{
			byteCodes.Add(byteCode);
			uint offset = codeSize + codeStart;
			codeSize += byteCode.GetCodeSize();
			return offset;
		}
		/// <summary>
		/// Create a code buffer for this method to add the IL instructions to
		/// </summary>
		/// <returns>a buffer for this method's IL instructions</returns>
		public CILInstructions CreateCodeBuffer() 
		{
			code = new CILInstructions(metaData);
			return code;
		}