public void UpdateCoordinateUIs(Axis axis, Vector3 orthogonalDirection, float orthogonalAnchor, CoordinateUIStyle coordinateUIStyle, List <Parameter> referencedParameter, bool hasKeyboardInputSelection, Coordinate draggedCoordinate, (Coordinate coordinate, Vec.AxisID axis)?hoveredCoordinate)
public void UpdateUI(CoordinateSystem cs, CoordinateUIStyle coordinateUIStyle, NumpadInput.Model keyboardInput, Coordinate draggedCoordinate, (Coordinate coordinate, Vec.AxisID axis)?hoveredCoordinate)