public static Offset <JOINED> CreateJOINED(FlatBufferBuilder builder, Offset <PLAYER_DATA> DATAOffset = default(Offset <PLAYER_DATA>)) { builder.StartObject(1); JOINED.AddDATA(builder, DATAOffset); return(JOINED.EndJOINED(builder)); }
public static JOINED GetRootAsJOINED(ByteBuffer _bb, JOINED obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }