public static void setup() { Room.setupRooms(); Room.setPit(); wumpus = new Wumpus(); player = new Player(); initializeRandomDoor(); }
public void wumpusMovesToAdjacentRoom() { game.setup(); Wumpus wumpus = new Wumpus(); int oldRoomID = -1; int newRoomID = -1; foreach (Room room in Room.roomList) { if (room.hasWumpus == 1) oldRoomID = room.id; } wumpus.moveRandom(); wumpus.moveRandom(); foreach (Room room in Room.roomList) { if (room.hasWumpus == 1) newRoomID = room.id; } Assert.AreNotEqual(oldRoomID, newRoomID); }