private IEnumerator <float> StartBattle() { yield return(Timing.WaitForSeconds(1)); anim.Play("Spell 1", 0); Battle.OverrideEngine(minotaurEngine); EnemySpawnManager.SetSpecificEnemiesForBattle(new List <Enemy> { minotaur }); yield return(Timing.WaitForSeconds(2)); // Time.timeScale = 0.01f; // Time.fixedDeltaTime = 0.02F * Time.timeScale; SceneLoadManager.LoadBossBattle(BattleSceneHandler.BattleSceneName); }
[UsedImplicitly] public void StartTutorialBattle() { if (!beginTutorial) { return; } sphereCollider.enabled = false; beginTutorial = false; OverworldAudioManager.StopTheme(); PartyManager.Members.ForEach(m => m.ResetToBase()); Battle.OverrideEngine(tutorialEngine); EnemySpawnManager.SetSpecificEnemiesForBattle(new List <Enemy> { kingTuut }); Timing.RunCoroutine(StartTutorialCoroutine()); }