public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { string output = flags.Positionals[2]; List <string> heroes = new List <string>(); if (flags.Positionals.Length > 3) { heroes.AddRange(flags.Positionals[3].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries)); } bool heroAllWildcard = heroes.Count == 0 || heroes.Contains("*"); List <ulong> masters = track[0x75]; foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null || masterStud.Instances[0] == null) { continue; } HeroMaster master = (HeroMaster)masterStud.Instances[0]; if (master == null) { continue; } string heroName = Util.GetString(master.Header.name.key, map, handler); if (heroName == null) { continue; } if (!heroes.Contains(heroName.ToLowerInvariant())) { if (!heroAllWildcard) { continue; } } if (master.Header.itemMaster.key != 0) // AI { InventoryMaster inventory = Extract.OpenInventoryMaster(master, map, handler); if (inventory.ItemGroups.Length > 0 || inventory.DefaultGroups.Length > 0) { continue; } } Console.Out.WriteLine("Dumping voice bites for NPC {0}", heroName); Dictionary <ulong, List <ulong> > soundData = ExtractLogic.Sound.FindSounds(master, track, map, handler, null, masterKey); string path = string.Format("{0}{1}{2}{1}{3}{1}", output, Path.DirectorySeparatorChar, Util.Strip(Util.SanitizePath(heroName)), "Sound Dump"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } Save(path, soundData, map, handler, quiet); } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { string output = flags.Positionals[2]; List <string> heroes = new List <string>(); if (flags.Positionals.Length > 3) { heroes.AddRange(flags.Positionals[3].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries)); } bool heroAllWildcard = heroes.Count == 0 || heroes.Contains("*"); List <ulong> masters = track[0x75]; foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null || masterStud.Instances[0] == null) { continue; } HeroMaster master = (HeroMaster)masterStud.Instances[0]; if (master == null) { continue; } string heroName = Util.GetString(master.Header.name.key, map, handler); if (heroName == null) { continue; } if (!heroes.Contains(heroName.ToLowerInvariant())) { if (!heroAllWildcard) { continue; } } HashSet <ulong> items = new HashSet <ulong>(); InventoryMaster inventory = Extract.OpenInventoryMaster(master, map, handler); if (inventory == null) { continue; } foreach (OWRecord record in inventory.Achievables) { items.Add(record); } for (int i = 0; i < inventory.DefaultGroups.Length; ++i) { for (int j = 0; j < inventory.Defaults[i].Length; ++j) { items.Add(inventory.Defaults[i][j]); } } for (int i = 0; i < inventory.ItemGroups.Length; ++i) { for (int j = 0; j < inventory.Items[i].Length; ++j) { items.Add(inventory.Items[i][j]); } } HashSet <ulong> done = new HashSet <ulong>(); string path = string.Format("{0}{1}{2}{1}{3}{1}", output, Path.DirectorySeparatorChar, Util.Strip(Util.SanitizePath(heroName)), "Sound Dump Full"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } bool haveBase = false; foreach (ulong itemKey in items) { if (!map.ContainsKey(itemKey)) { continue; } using (Stream itemStream = Util.OpenFile(map[itemKey], handler)) { STUD itemStud = new STUD(itemStream); if (itemStud.Instances == null) { continue; } SkinItem item = itemStud.Instances[0] as SkinItem; if (item == null) { continue; } Dictionary <ulong, List <ulong> > sound = new Dictionary <ulong, List <ulong> >(); if (!haveBase) { sound.Clear(); Console.Out.WriteLine("Processing base sounds for hero {0}", heroName); Skin.ExtractData(item, master, false, new HashSet <ulong>(), new Dictionary <ulong, ulong>(), new HashSet <ulong>(), new Dictionary <ulong, List <ImageLayer> >(), new Dictionary <ulong, ulong>(), sound, new List <ulong>(), -1, map, handler); Sound.FindSounds(master, track, map, handler, null, masterKey, sound); DumpVoice.Save($"{path}_Base{Path.DirectorySeparatorChar}", sound, map, handler, quiet, null, done); haveBase = true; } sound.Clear(); string itemName = Util.GetString(item.Header.name, map, handler); if (string.IsNullOrWhiteSpace(itemName)) { itemName = $"Item-{itemKey:X16}"; } Console.Out.WriteLine("Processing new sounds for skin {0}", itemName); Dictionary <ulong, ulong> replace = new Dictionary <ulong, ulong>(); Skin.ExtractData(item, master, true, new HashSet <ulong>(), new Dictionary <ulong, ulong>(), new HashSet <ulong>(), new Dictionary <ulong, List <ImageLayer> >(), replace, sound, new List <ulong>(), -1, map, handler); Sound.FindSounds(master, track, map, handler, replace, masterKey, sound); DumpVoice.Save($"{path}{Util.Strip(Util.SanitizePath(itemName))}{Path.DirectorySeparatorChar}", sound, map, handler, quiet, replace, done); } } } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { List <ulong> masters = track[0x75]; List <ulong> blank = new List <ulong>(); Dictionary <ulong, ulong> blankdict = new Dictionary <ulong, ulong>(); List <string> extract = new List <string>(); for (int i = 3; i < flags.Positionals.Length; ++i) { extract.Add(flags.Positionals[i].ToLowerInvariant()); } foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null) { continue; } HeroMaster master = (HeroMaster)masterStud.Instances[0]; if (master == null) { continue; } string heroName = Util.GetString(master.Header.name.key, map, handler); if (heroName == null) { continue; } if (extract.Count > 0 && !extract.Contains(heroName.ToLowerInvariant())) { continue; } if (master.Header.itemMaster.key != 0) // AI { InventoryMaster inventory = Extract.OpenInventoryMaster(master, map, handler); if (inventory.ItemGroups.Length > 0 || inventory.DefaultGroups.Length > 0) { continue; } } Console.Out.WriteLine("{0} {1:X}", heroName, GUID.Index(masterKey)); string path = string.Format("{0}{1}{2}{1}{3:X}{1}", flags.Positionals[2], Path.DirectorySeparatorChar, Util.Strip(Util.SanitizePath(heroName)), GUID.LongKey(masterKey)); HashSet <ulong> models = new HashSet <ulong>(); Dictionary <ulong, ulong> animList = new Dictionary <ulong, ulong>(); HashSet <ulong> parsed = new HashSet <ulong>(); Dictionary <ulong, List <ImageLayer> > layers = new Dictionary <ulong, List <ImageLayer> >(); Dictionary <ulong, List <ulong> > sound = new Dictionary <ulong, List <ulong> >(); ExtractLogic.Skin.FindModels(master.Header.binding, blank, models, animList, layers, blankdict, parsed, map, handler, sound); ExtractLogic.Skin.Save(master, path, heroName, $"{GUID.LongKey(masterKey):X}", blankdict, parsed, models, layers, animList, flags, track, map, handler, masterKey, false, quiet, sound, 0); } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { string output = flags.Positionals[2]; HashSet <string> heroes = new HashSet <string>(); HashSet <string> heroBlank = new HashSet <string>(); Dictionary <string, HashSet <string> > heroSkin = new Dictionary <string, HashSet <string> >(); bool heroAllWildcard = false; if (flags.Positionals.Length > 3 && flags.Positionals[1] != "*") { foreach (string name in flags.Positionals[3].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries)) { string[] data = name.Split(new char[] { '=' }, StringSplitOptions.RemoveEmptyEntries); string realname = data[0]; heroes.Add(realname); data = data.Skip(1).ToArray(); if (data.Length == 0) { heroBlank.Add(realname); continue; } heroSkin[realname] = new HashSet <string>(); foreach (string skin in data) { heroSkin[realname].Add(skin); } } } else { heroAllWildcard = true; } List <ulong> masters = track[0x75]; foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null) { continue; } HeroMaster master = (HeroMaster)masterStud.Instances[0]; if (master == null) { continue; } if (master.Header.itemMaster.key == 0) { continue; } string heroName = Util.GetString(master.Header.name.key, map, handler); if (heroName == null) { continue; } if (heroAllWildcard) { heroes.Add(heroName.ToLowerInvariant()); heroBlank.Add(heroName.ToLowerInvariant()); } if (!heroes.Contains(heroName.ToLowerInvariant())) { continue; } InventoryMaster inventory = OpenInventoryMaster(master, map, handler); if (inventory == null) { continue; } Dictionary <OWRecord, string> items = new Dictionary <OWRecord, string>(); foreach (OWRecord record in inventory.Achievables) { items[record] = "ACHIEVEMENT"; } for (int i = 0; i < inventory.DefaultGroups.Length; ++i) { string name = $"STANDARD_{ItemEvents.GetInstance().GetEvent(inventory.DefaultGroups[i].@event)}"; for (int j = 0; j < inventory.Defaults[i].Length; ++j) { items[inventory.Defaults[i][j]] = name; } } for (int i = 0; i < inventory.ItemGroups.Length; ++i) { string name = ItemEvents.GetInstance().GetEvent(inventory.ItemGroups[i].@event); for (int j = 0; j < inventory.Items[i].Length; ++j) { items[inventory.Items[i][j]] = name; } } Dictionary <string, WeaponSkinItem> weaponskins = new Dictionary <string, WeaponSkinItem>(); Console.Out.WriteLine("Finding weapon skins for {0}", heroName); foreach (KeyValuePair <OWRecord, string> recordname in items) { OWRecord record = recordname.Key; string itemGroup = recordname.Value; if (!map.ContainsKey(record.key)) { continue; } STUD stud = new STUD(Util.OpenFile(map[record.key], handler)); if (stud.Instances == null) { continue; } IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0]; WeaponSkinItem weapon = instance as WeaponSkinItem; if (weapon == null) { continue; } if (weapon.Data.index == 0) { continue; } string name = Util.GetString(instance.Header.name.key, map, handler); if (name == null) { name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}"; continue; } weaponskins[name] = weapon; Console.Out.WriteLine("Found data for weapon skin {0}", name); } foreach (KeyValuePair <OWRecord, string> recordname in items) { OWRecord record = recordname.Key; string itemGroup = recordname.Value; if (!map.ContainsKey(record.key)) { continue; } STUD stud = new STUD(Util.OpenFile(map[record.key], handler)); if (stud.Instances == null) { continue; } IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0]; SkinItem skin = instance as SkinItem; if (skin == null) { continue; } string name = Util.GetString(instance.Header.name.key, map, handler); if (name == null) { name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}"; continue; } if (heroBlank.Contains(heroName.ToLowerInvariant()) || heroSkin[heroName.ToLowerInvariant()].Contains(name.ToLowerInvariant())) { Console.Out.WriteLine("Saving textures for skin {0}", name); foreach (KeyValuePair <string, WeaponSkinItem> pair in weaponskins) { string output_real = string.Format("{0}{1}{4}{1}Weapon Skin{1}{2}{1}{3}{1}", output, System.IO.Path.DirectorySeparatorChar, Util.SanitizePath(pair.Key), Util.SanitizePath(name), Util.SanitizePath(heroName)); Dictionary <ulong, ulong> replace = new Dictionary <ulong, ulong>(); ExtractLogic.Skin.FindReplacements(skin.Data.skin.key, (int)pair.Value.Data.index, replace, new HashSet <ulong>(), map, handler, master, skin, true); Dictionary <ulong, ulong> replace_blank = new Dictionary <ulong, ulong>(); ExtractLogic.Skin.FindReplacements(skin.Data.skin.key, -1, replace_blank, new HashSet <ulong>(), map, handler, master, skin, false); if (replace.Values.Count == 0) { continue; } Dictionary <ulong, List <ImageLayer> > layers = new Dictionary <ulong, List <ImageLayer> >(); Dictionary <ulong, List <ImageLayer> > layers_orig = new Dictionary <ulong, List <ImageLayer> >(); foreach (KeyValuePair <ulong, ulong> texture_pair in replace) { ushort type = GUID.Type(texture_pair.Key); switch (type) { case 0x1A: ExtractLogic.Skin.FindTextures(texture_pair.Value, layers, replace, new HashSet <ulong>(), map, handler); if (replace_blank.ContainsKey(texture_pair.Key)) { ExtractLogic.Skin.FindTextures(replace_blank[texture_pair.Key], layers_orig, replace_blank, new HashSet <ulong>(), map, handler); } else { ExtractLogic.Skin.FindTextures(texture_pair.Key, layers_orig, replace_blank, new HashSet <ulong>(), map, handler); } break; } } Dictionary <ulong, HashSet <ulong> > origTextures = new Dictionary <ulong, HashSet <ulong> >(); foreach (KeyValuePair <ulong, List <ImageLayer> > kv in layers_orig) { ulong materialId = kv.Key; List <ImageLayer> sublayers = kv.Value; HashSet <ulong> materialParsed = new HashSet <ulong>(); if (!origTextures.ContainsKey(materialId)) { origTextures[materialId] = new HashSet <ulong>(); } foreach (ImageLayer layer in sublayers) { origTextures[materialId].Add(layer.key); } } foreach (KeyValuePair <ulong, List <ImageLayer> > kv in layers) { ulong materialId = kv.Key; List <ImageLayer> sublayers = kv.Value; HashSet <ulong> materialParsed = new HashSet <ulong>(); foreach (ImageLayer layer in sublayers) { if (!materialParsed.Add(layer.key)) { continue; } if (origTextures.ContainsKey(materialId) && origTextures[materialId].Contains(layer.key)) { continue; } ExtractLogic.Skin.SaveTexture(layer.key, materialId, map, handler, output_real, quiet, ""); } } } } } } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { string output = flags.Positionals[2]; List <string> maps = flags.Positionals.Skip(3).ToList(); bool skipCmodel = !flags.ExportCollision; for (int i = 0; i < maps.Count; ++i) { maps[i] = maps[i].ToUpperInvariant().TrimStart('0'); } bool mapWildcard = maps.Count == 0; if (maps.Count > 0 && maps.Contains("*")) { mapWildcard = true; } char animEncoding = flags.AnimFormat; if (flags.Raw) { animEncoding = '+'; } bool suppressAnimations = flags.SkipAnimations; if (animEncoding == '+' && !flags.RawAnimation) { suppressAnimations = true; } char modelEncoding = flags.ModelFormat; if (flags.Raw) { modelEncoding = '+'; } bool suppressModels = flags.SkipModels; if (modelEncoding == '+' && !flags.RawModel) { suppressModels = true; } IDataWriter animWriter = null; if (animEncoding != 0 && animEncoding != '+') { Assembly asm = typeof(IDataWriter).Assembly; Type t = typeof(IDataWriter); List <Type> types = asm.GetTypes().Where(tt => tt != t && t.IsAssignableFrom(tt)).ToList(); foreach (Type tt in types) { if (animWriter != null) { break; } if (tt.IsInterface) { continue; } IDataWriter tmp = (IDataWriter)Activator.CreateInstance(tt); for (int i = 0; i < tmp.Identifier.Length; ++i) { if (tmp.Identifier[i] == animEncoding) { animWriter = tmp; break; } } } } IDataWriter modelWriter = null; if (modelEncoding != 0 && modelEncoding != '+') { Assembly asm = typeof(IDataWriter).Assembly; Type t = typeof(IDataWriter); List <Type> types = asm.GetTypes().Where(tt => tt != t && t.IsAssignableFrom(tt)).ToList(); foreach (Type tt in types) { if (modelWriter != null) { break; } if (tt.IsInterface) { continue; } IDataWriter tmp = (IDataWriter)Activator.CreateInstance(tt); for (int i = 0; i < tmp.Identifier.Length; ++i) { if (tmp.Identifier[i] == modelEncoding) { modelWriter = tmp; break; } } } } List <ulong> masters = track[0x9F]; List <byte> LODs = new List <byte>(new byte[5] { 0, 1, 128, 254, 255 }); Dictionary <ulong, ulong> replace = new Dictionary <ulong, ulong>(); foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null) { continue; } MapMaster master = (MapMaster)masterStud.Instances[0]; if (master == null) { continue; } string name = Util.GetString(master.Header.name.key, map, handler); if (string.IsNullOrWhiteSpace(name)) { name = $"Unknown{GUID.Index(master.Header.data.key):X}"; } if (!mapWildcard && !(maps.Contains(name.ToUpperInvariant()) || maps.Contains($"{GUID.Index(masterKey):X}"))) { continue; } string outputPath = string.Format("{0}{1}{2}{1}{3:X}{1}", output, Path.DirectorySeparatorChar, Util.SanitizePath(name), GUID.Index(master.Header.data.key)); if (!map.ContainsKey(master.Header.data.key)) { continue; } HashSet <ulong> parsed = new HashSet <ulong>(); Dictionary <ulong, ulong> animList = new Dictionary <ulong, ulong>(); Dictionary <ulong, List <ulong> > soundData = new Dictionary <ulong, List <ulong> >(); if (!map.ContainsKey(master.DataKey(1))) { continue; } if (!map.ContainsKey(master.DataKey(2))) { continue; } if (!map.ContainsKey(master.DataKey(8))) { continue; } if (!map.ContainsKey(master.DataKey(0xB))) { continue; } if (!map.ContainsKey(master.DataKey(0x11))) { continue; } if (!map.ContainsKey(master.DataKey(0x10))) { continue; } using (Stream mapStream = Util.OpenFile(map[master.DataKey(1)], handler)) { Console.Out.WriteLine("Extracting map {0} with ID {1:X8}", name, GUID.Index(master.Header.data.key)); Map mapData = new Map(mapStream); IDataWriter owmap = new OWMAPWriter(); Dictionary <ulong, List <string> >[] used = null; if (!Directory.Exists(outputPath)) { Directory.CreateDirectory(outputPath); } HashSet <ulong> soundDone = new HashSet <ulong>(); Sound.FindSoundsEx(master.Header.audio.key, soundDone, soundData, map, handler, replace, master.Header.data.key); using (Stream map2Stream = Util.OpenFile(map[master.DataKey(2)], handler)) { if (map2Stream != null) { Map map2Data = new Map(map2Stream); using (Stream map8Stream = Util.OpenFile(map[master.DataKey(8)], handler)) { if (map8Stream != null) { Map map8Data = new Map(map8Stream); using (Stream mapBStream = Util.OpenFile(map[master.DataKey(0xB)], handler)) { if (mapBStream != null) { Map mapBData = new Map(mapBStream, true); using (Stream map11Stream = Util.OpenFile(map[master.DataKey(0x11)], handler)) { if (map11Stream != null) { Map11 map11 = new Map11(map11Stream); Sound.FindSoundsSTUD(map11.main, soundDone, soundData, map, handler, replace, masterKey, master.DataKey(0x11)); Sound.FindSoundsSTUD(map11.secondary, soundDone, soundData, map, handler, replace, masterKey, master.DataKey(0x11)); } } mapBStream.Position = (long)(Math.Ceiling((float)mapBStream.Position / 16.0f) * 16); // Future proofing for (int i = 0; i < mapBData.STUDs.Count; ++i) { STUD stud = mapBData.STUDs[i]; Sound.FindSoundsSTUD(stud, soundDone, soundData, map, handler, replace, master.DataKey(0xB), master.DataKey(0xB)); } for (int i = 0; i < mapBData.Records.Length; ++i) { if (mapBData.Records[i] != null && mapBData.Records[i].GetType() != typeof(MapEntity)) { continue; } MapEntity mapprop = (MapEntity)mapBData.Records[i]; if (!map.ContainsKey(mapprop.Header.Entity)) { continue; } Sound.FindSoundsEx(mapprop.Header.Entity, soundDone, soundData, map, handler, replace, master.DataKey(0xB)); HashSet <ulong> bindingModels = new HashSet <ulong>(); Dictionary <ulong, List <ImageLayer> > bindingTextures = new Dictionary <ulong, List <ImageLayer> >(); using (Stream bindingFile = Util.OpenFile(map[mapprop.Header.Entity], handler)) { STUD binding = new STUD(bindingFile, true, STUDManager.Instance, false, true); foreach (ISTUDInstance instance in binding.Instances) { if (instance == null) { continue; } if (instance.Name != binding.Manager.GetName(typeof(ComplexModelRecord))) { continue; } ComplexModelRecord cmr = (ComplexModelRecord)instance; mapprop.ModelLook = cmr.Data.material.key; mapprop.Model = cmr.Data.model.key; Skin.FindAnimations(cmr.Data.animationList.key, soundData, animList, replace, parsed, map, handler, bindingModels, bindingTextures, mapprop.Model); Skin.FindAnimations(cmr.Data.secondaryAnimationList.key, soundData, animList, replace, parsed, map, handler, bindingModels, bindingTextures, mapprop.Model); break; } } mapBData.Records[i] = mapprop; } using (Stream mapLStream = Util.OpenFile(map[master.DataKey(9)], handler)) { Map mapLData = new Map(mapLStream); using (Stream outputStream = File.Open($"{outputPath}{Util.SanitizePath(name)}{owmap.Format}", FileMode.Create, FileAccess.Write)) { used = owmap.Write(outputStream, mapData, map2Data, map8Data, mapBData, mapLData, name, modelWriter); } } } } } } } } IDataWriter owmat = new OWMATWriter(); using (Stream map10Stream = Util.OpenFile(map[master.DataKey(0x10)], handler)) { Map10 physics = new Map10(map10Stream); using (Stream outputStream = File.Open($"{outputPath}physics{modelWriter.Format}", FileMode.Create, FileAccess.Write)) { modelWriter.Write(physics, outputStream, new object[0]); } } if (used != null) { Dictionary <ulong, List <string> > models = used[0]; Dictionary <ulong, List <string> > materials = used[1]; Dictionary <ulong, Dictionary <ulong, List <ImageLayer> > > cache = new Dictionary <ulong, Dictionary <ulong, List <ImageLayer> > >(); if (!suppressModels) { foreach (KeyValuePair <ulong, List <string> > modelpair in models) { if (!map.ContainsKey(modelpair.Key)) { continue; } if (!parsed.Add(modelpair.Key)) { continue; } HashSet <string> extracted = new HashSet <string>(); using (Stream modelStream = Util.OpenFile(map[modelpair.Key], handler)) { Chunked mdl = new Chunked(modelStream, true); modelStream.Position = 0; if (modelEncoding != '+' && modelWriter != null) { foreach (string modelOutput in modelpair.Value) { if (!extracted.Add(modelOutput)) { continue; } using (Stream outputStream = File.Open($"{outputPath}{modelOutput}", FileMode.Create, FileAccess.Write)) { if (modelWriter.Write(mdl, outputStream, LODs, new Dictionary <ulong, List <ImageLayer> >(), new object[5] { null, null, null, null, skipCmodel })) { if (!quiet) { Console.Out.WriteLine("Wrote model {0}", modelOutput); } } else { if (!quiet) { Console.Out.WriteLine("Failed to write model"); } } } } } if (flags.RawModel) { using (Stream outputStream = File.Open($"{outputPath}{GUID.LongKey(modelpair.Key):X12}.{GUID.Type(modelpair.Key):X3}", FileMode.Create, FileAccess.Write)) { if (modelWriter.Write(mdl, outputStream, LODs, new Dictionary <ulong, List <ImageLayer> >(), new object[5] { null, null, null, null, skipCmodel })) { if (!quiet) { Console.Out.WriteLine("Wrote raw model {0:X12}.{1:X3}", GUID.LongKey(modelpair.Key), GUID.Type(modelpair.Key)); } } else { if (!quiet) { Console.Out.WriteLine("Failed to write model"); } } } } } } } if (!suppressAnimations) { foreach (KeyValuePair <ulong, ulong> kv in animList) { ulong parent = kv.Value; ulong key = kv.Key; Stream animStream = Util.OpenFile(map[key], handler); if (animStream == null) { continue; } Animation anim = new Animation(animStream); animStream.Position = 0; string outpath = string.Format("{0}Animations{1}{2:X12}{1}{5}{1}{3:X12}.{4:X3}", outputPath, Path.DirectorySeparatorChar, GUID.Index(parent), GUID.LongKey(key), GUID.Type(key), anim.Header.priority); if (!Directory.Exists(Path.GetDirectoryName(outpath))) { Directory.CreateDirectory(Path.GetDirectoryName(outpath)); } if (flags.RawAnimation) { using (Stream outp = File.Open(outpath, FileMode.Create, FileAccess.Write)) { animStream.CopyTo(outp); if (!quiet) { Console.Out.WriteLine("Wrote raw animation {0}", outpath); } } } if (animEncoding != '+' && animWriter != null) { outpath = string.Format("{0}Animations{1}{2:X12}{1}{5}{1}{3:X12}.{4}", outputPath, Path.DirectorySeparatorChar, GUID.Index(parent), GUID.LongKey(key), animWriter.Format, anim.Header.priority); using (Stream outp = File.Open(outpath, FileMode.Create, FileAccess.Write)) { animWriter.Write(anim, outp); if (!quiet) { Console.Out.WriteLine("Wrote animation {0}", outpath); } } } } } if (!flags.SkipSound) { Console.Out.WriteLine("Dumping sounds..."); string soundPath = $"{outputPath}Sounds{Path.DirectorySeparatorChar}"; if (!Directory.Exists(soundPath)) { Directory.CreateDirectory(soundPath); } DumpVoice.Save(soundPath, soundData, map, handler, quiet); } if (!flags.SkipTextures) { foreach (KeyValuePair <ulong, List <string> > matpair in materials) { Dictionary <ulong, List <ImageLayer> > tmp = new Dictionary <ulong, List <ImageLayer> >(); if (cache.ContainsKey(matpair.Key)) { tmp = cache[matpair.Key]; } else { Skin.FindTextures(matpair.Key, tmp, new Dictionary <ulong, ulong>(), new HashSet <ulong>(), map, handler); cache.Add(matpair.Key, tmp); } Dictionary <string, TextureType> types = new Dictionary <string, TextureType>(); foreach (KeyValuePair <ulong, List <ImageLayer> > kv in tmp) { ulong materialId = kv.Key; List <ImageLayer> sublayers = kv.Value; HashSet <ulong> materialParsed = new HashSet <ulong>(); foreach (ImageLayer layer in sublayers) { if (!materialParsed.Add(layer.Key)) { continue; } KeyValuePair <string, TextureType> pair = Skin.SaveTexture(layer.Key, materialId, map, handler, outputPath, quiet, $"Textures/{GUID.Index(matpair.Key):X8}"); if (pair.Key == null) { continue; } types.Add(pair.Key, pair.Value); } } foreach (string matOutput in matpair.Value) { if (File.Exists($"{outputPath}{matOutput}")) { continue; } using (Stream outputStream = File.Open($"{outputPath}{matOutput}", FileMode.Create, FileAccess.Write)) { if (owmat.Write(null, outputStream, null, tmp, new object[1] { types })) { if (!quiet) { Console.Out.WriteLine("Wrote material {0}", matOutput); } } else { if (!quiet) { Console.Out.WriteLine("Failed to write material"); } } } } } } } } } }
public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags) { string output = flags.Positionals[2]; List <string> maps = new List <string>(); if (flags.Positionals.Length > 3) { maps.AddRange(flags.Positionals.Skip(2).Select((it) => it.ToLower())); } bool wildcard = maps.Count == 0 || maps.Contains("*"); List <ulong> masters = track[0x9F]; Dictionary <ulong, ulong> replace = new Dictionary <ulong, ulong>(); foreach (ulong masterKey in masters) { if (!map.ContainsKey(masterKey)) { continue; } STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler)); if (masterStud.Instances == null || masterStud.Instances[0] == null) { continue; } MapMaster master = (MapMaster)masterStud.Instances[0]; if (master == null) { continue; } string name = Util.GetString(master.Header.name.key, map, handler); if (string.IsNullOrWhiteSpace(name)) { name = $"Unknown{GUID.Index(master.Header.data.key):X}"; } if (!maps.Contains(name.ToLowerInvariant()) && !wildcard) { continue; } if (!map.ContainsKey(master.DataKey(0xB))) { continue; } if (!map.ContainsKey(master.DataKey(0x11))) { continue; } Console.Out.WriteLine("Dumping audio for map {0}", name); Dictionary <ulong, List <ulong> > soundData = new Dictionary <ulong, List <ulong> >(); string path = string.Format("{0}{1}{2}{1}{3}{1}{4}{1}", output, Path.DirectorySeparatorChar, Util.Strip(Util.SanitizePath(name)), "Audio", GUID.Index(master.Header.data.key)); HashSet <ulong> soundDone = new HashSet <ulong>(); using (Stream mapBStream = Util.OpenFile(map[master.DataKey(0xB)], handler)) { if (mapBStream != null) { Map mapB = new Map(mapBStream); foreach (STUD stud in mapB.STUDs) { Sound.FindSoundsSTUD(stud, soundDone, soundData, map, handler, replace, masterKey, master.DataKey(0xB)); } for (int i = 0; i < mapB.Records.Length; ++i) { if (mapB.Records[i] != null && mapB.Records[i].GetType() != typeof(Map0B)) { continue; } Map0B mapprop = (Map0B)mapB.Records[i]; if (!map.ContainsKey(mapprop.Header.binding)) { continue; } Sound.FindSoundsEx(mapprop.Header.binding, soundDone, soundData, map, handler, replace, master.DataKey(0xB)); } } } using (Stream map11Stream = Util.OpenFile(map[master.DataKey(0x11)], handler)) { if (map11Stream != null) { Map11 map11 = new Map11(map11Stream); Sound.FindSoundsSTUD(map11.main, soundDone, soundData, map, handler, replace, masterKey, master.DataKey(0x11)); Sound.FindSoundsSTUD(map11.secondary, soundDone, soundData, map, handler, replace, masterKey, master.DataKey(0x11)); } } if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } DumpVoice.Save(path, soundData, map, handler, quiet); } }