public TArmorSet(TArmor body, bool hasPatch = false) { Body = body; Armors = new(); Weapons = new(); Material = body.Material; Type = body.Type; Prefix = Configuration.Patcher.LeveledListPrefix + Body.Gender + "_" + Body.EditorID; Armors.Add(body); if (!hasPatch) { Patch = FileUtils.GetOrAddPatch(Body.FormKey.ModKey.FileName, true); } }
public void AddArmor(TArmor armor) { Armors.Add(armor); }
public TArmorSet(TArmor body, ISkyrimMod patch) : this(body, true) { Patch = patch; }