/// <summary> /// Returns true if the given graphics mode is supported. /// </summary> /// <param name="mode">The mode to check.</param> /// <returns>True if the given mode is supported.</returns> public bool SupportsMode(GraphicsMode mode) { return GetSupportedModes().Contains(mode); }
/// <summary> /// Returns true if the given graphics mode is supported. /// </summary> /// <param name="mode">The mode to check.</param> /// <returns>True if the given mode is supported.</returns> public bool SupportsMode(GraphicsMode mode) { return(GetSupportedModes().Contains(mode)); }
/// <summary> /// This method is used to set the current graphics mode. /// </summary> /// <param name="mode">The mode to set to.</param> public abstract void SetMode(GraphicsMode mode);