Example #1
0
        /// <summary>Create a client proxy for the specified engine.</summary>
        /// <exception cref="System.IO.IOException"/>
        private RPCCallBenchmark.RpcServiceWrapper CreateRpcClient(RPCCallBenchmark.MyOptions
                                                                   opts)
        {
            IPEndPoint addr = NetUtils.CreateSocketAddr(opts.host, opts.GetPort());

            if (opts.rpcEngine == typeof(ProtobufRpcEngine))
            {
                TestProtoBufRpc.TestRpcService proxy = RPC.GetProxy <TestProtoBufRpc.TestRpcService
                                                                     >(0, addr, conf);
                return(new _RpcServiceWrapper_394(proxy));
            }
            else
            {
                if (opts.rpcEngine == typeof(WritableRpcEngine))
                {
                    TestRPC.TestProtocol proxy = RPC.GetProxy <TestRPC.TestProtocol>(TestRPC.TestProtocol
                                                                                     .versionID, addr, conf);
                    return(new _RpcServiceWrapper_407(proxy));
                }
                else
                {
                    throw new RuntimeException("unsupported engine: " + opts.rpcEngine);
                }
            }
        }
Example #2
0
        /// <exception cref="System.IO.IOException"/>
        /// <exception cref="System.Exception"/>
        private MultithreadedTestUtil.TestContext SetupClientTestContext(RPCCallBenchmark.MyOptions
                                                                         opts)
        {
            if (opts.clientThreads <= 0)
            {
                return(null);
            }
            // Set up a separate proxy for each client thread,
            // rather than making them share TCP pipes.
            int numProxies = opts.clientThreads;

            RPCCallBenchmark.RpcServiceWrapper[] proxies = new RPCCallBenchmark.RpcServiceWrapper
                                                           [numProxies];
            for (int i = 0; i < numProxies; i++)
            {
                proxies[i] = UserGroupInformation.CreateUserForTesting("proxy-" + i, new string[]
                                                                       {  }).DoAs(new _PrivilegedExceptionAction_347(this, opts));
            }
            // Create an echo message of the desired length
            StringBuilder msgBuilder = new StringBuilder(opts.msgSize);

            for (int c = 0; c < opts.msgSize; c++)
            {
                msgBuilder.Append('x');
            }
            string echoMessage = msgBuilder.ToString();

            // Create the clients in a test context
            MultithreadedTestUtil.TestContext ctx = new MultithreadedTestUtil.TestContext();
            for (int i_1 = 0; i_1 < opts.clientThreads; i_1++)
            {
                RPCCallBenchmark.RpcServiceWrapper proxy = proxies[i_1 % numProxies];
                ctx.AddThread(new _RepeatingTestThread_367(this, proxy, echoMessage, ctx));
            }
            return(ctx);
        }
Example #3
0
 /// <exception cref="System.IO.IOException"/>
 private RPC.Server StartServer(RPCCallBenchmark.MyOptions opts)
 {
     if (opts.serverThreads <= 0)
     {
         return(null);
     }
     conf.SetInt(CommonConfigurationKeys.IpcServerRpcReadThreadsKey, opts.serverReaderThreads
                 );
     RPC.Server server;
     // Get RPC server for server side implementation
     if (opts.rpcEngine == typeof(ProtobufRpcEngine))
     {
         // Create server side implementation
         TestProtoBufRpc.PBServerImpl serverImpl = new TestProtoBufRpc.PBServerImpl();
         BlockingService service = TestRpcServiceProtos.TestProtobufRpcProto.NewReflectiveBlockingService
                                       (serverImpl);
         server = new RPC.Builder(conf).SetProtocol(typeof(TestProtoBufRpc.TestRpcService)
                                                    ).SetInstance(service).SetBindAddress(opts.host).SetPort(opts.GetPort()).SetNumHandlers
                      (opts.serverThreads).SetVerbose(false).Build();
     }
     else
     {
         if (opts.rpcEngine == typeof(WritableRpcEngine))
         {
             server = new RPC.Builder(conf).SetProtocol(typeof(TestRPC.TestProtocol)).SetInstance
                          (new TestRPC.TestImpl()).SetBindAddress(opts.host).SetPort(opts.GetPort()).SetNumHandlers
                          (opts.serverThreads).SetVerbose(false).Build();
         }
         else
         {
             throw new RuntimeException("Bad engine: " + opts.rpcEngine);
         }
     }
     server.Start();
     return(server);
 }
Example #4
0
 public _PrivilegedExceptionAction_347(RPCCallBenchmark _enclosing, RPCCallBenchmark.MyOptions
                                       opts)
 {
     this._enclosing = _enclosing;
     this.opts       = opts;
 }
Example #5
0
 /// <exception cref="System.Exception"/>
 public virtual int Run(string[] args)
 {
     RPCCallBenchmark.MyOptions opts = new RPCCallBenchmark.MyOptions(args);
     if (opts.failed)
     {
         return(-1);
     }
     // Set RPC engine to the configured RPC engine
     RPC.SetProtocolEngine(conf, typeof(TestProtoBufRpc.TestRpcService), opts.rpcEngine
                           );
     RPC.Server server = StartServer(opts);
     try
     {
         MultithreadedTestUtil.TestContext ctx = SetupClientTestContext(opts);
         if (ctx != null)
         {
             long totalCalls = 0;
             ctx.StartThreads();
             long veryStart = Runtime.NanoTime();
             // Loop printing results every second until the specified
             // time has elapsed
             for (int i = 0; i < opts.secondsToRun; i++)
             {
                 long st = Runtime.NanoTime();
                 ctx.WaitFor(1000);
                 long et = Runtime.NanoTime();
                 long ct = callCount.GetAndSet(0);
                 totalCalls += ct;
                 double callsPerSec = (ct * 1000000000) / (et - st);
                 System.Console.Out.WriteLine("Calls per second: " + callsPerSec);
             }
             // Print results
             if (totalCalls > 0)
             {
                 long   veryEnd        = Runtime.NanoTime();
                 double callsPerSec    = (totalCalls * 1000000000) / (veryEnd - veryStart);
                 long   cpuNanosClient = GetTotalCpuTime(ctx.GetTestThreads());
                 long   cpuNanosServer = -1;
                 if (server != null)
                 {
                     cpuNanosServer = GetTotalCpuTime(server.GetHandlers());
                 }
                 System.Console.Out.WriteLine("====== Results ======");
                 System.Console.Out.WriteLine("Options:\n" + opts);
                 System.Console.Out.WriteLine("Total calls per second: " + callsPerSec);
                 System.Console.Out.WriteLine("CPU time per call on client: " + (cpuNanosClient /
                                                                                 totalCalls) + " ns");
                 if (server != null)
                 {
                     System.Console.Out.WriteLine("CPU time per call on server: " + (cpuNanosServer /
                                                                                     totalCalls) + " ns");
                 }
             }
             else
             {
                 System.Console.Out.WriteLine("No calls!");
             }
             ctx.Stop();
         }
         else
         {
             while (true)
             {
                 Thread.Sleep(10000);
             }
         }
     }
     finally
     {
         if (server != null)
         {
             server.Stop();
         }
     }
     return(0);
 }