Example #1
0
 public static extern InteropBool ResourceFactory_CreateUAVToTexture1D(
     IntPtr failReason,
     DeviceHandle deviceHandle,
     Texture1DResourceHandle texture1DHandle,
     ResourceFormat format,
     uint mipIndex,
     IntPtr outUAVHandle
     );
Example #2
0
 public static extern InteropBool ResourceFactory_CreateSRVToTexture1D(
     IntPtr failReason,
     DeviceHandle deviceHandle,
     Texture1DResourceHandle texture1DHandle,
     ResourceFormat format,
     uint firstMipIndex,
     uint numMips,
     IntPtr outSRVHandle
     );
Example #3
0
 public static extern InteropBool ResourceFactory_GetNumMips(
     IntPtr failReason,
     Texture1DResourceHandle texture1DHandle,
     IntPtr outNumMips             // uint*
     );
Example #4
0
 public static extern InteropBool ResourceFactory_SetTextureQualityOffset(
     IntPtr failReason,
     DeviceContextHandle deviceContextHandle,
     Texture1DResourceHandle texture1DHandle,
     uint qualityReductionLevel
     );