void CreateAndShowMainMenu()
        {
            CameraFreeze();
            XMLLoader xmlLoader = new XMLLoader();
            xmlLoader.Load("Profiles\\profiles.xml");
            userList = new UsersList(xmlLoader.Document);

            mainMenu = new MainMenu(this.Game, ref userList);
            mainMenu.OnNewGameStartClick += new EventHandler<MainMenuEventArgs>(mainMenu_OnNewGameStartClick);
            mainMenu.OnExitClick += new EventHandler(mainMenu_OnExitClick);
            mainMenu.OnDeleteUserClick += new EventHandler<MainMenuEventArgs>(mainMenu_OnDeleteUSerClick);
            mainMenu.OnLoadGameClick += new EventHandler<MainMenuEventArgs>(mainMenu_OnLoadGameClick);

            pointer = new Sprite(this.Game, GraphicsCollection.GetPack("pointer"));
            pointer.XRelative = 0;
            pointer.YRelative = 0;
            pointer.DrawOrder = 10000;
        }