Example #1
0
        public OculusCamera(OculusRift rift, Vector3 position, Quaternion orientation)
        {
            if (rift == null)
                throw new ArgumentNullException();
            this.rift = rift;

            Position = position;
            Orientation = orientation;

            EventHandler<EventArgs> update_frustum = (sender, e) =>
            {
                float view_center = rift.HScreenSize * 0.25f;
                float eye_projection_shift = view_center - rift.LensSeparationDistance * 0.5f;
                float projection_center_offset =
                    rift.IsConnected ?
                    4.0f * eye_projection_shift / rift.HScreenSize :
                    0;

                GetProjectionMatrix(out mono_frustum);
                left_frustum = mono_frustum * Matrix4.CreateTranslation(projection_center_offset, 0, 0);
                right_frustum = mono_frustum * Matrix4.CreateTranslation(-projection_center_offset, 0, 0);

                float half_ipd = rift.InterpupillaryDistance * 0.5f;
                if (view_center != 0)
                {
                    left_modelview = Matrix4.CreateTranslation(half_ipd * view_center, 0, 0);
                    right_modelview = Matrix4.CreateTranslation(-half_ipd * view_center, 0, 0);
                }
            };

            //FieldOfViewChanged += update_frustum;
            //AspectRatioChanged += update_frustum;
            //ZNearChanged += update_frustum;
            FusionDistanceChanged += update_frustum;
            InterocularDistanceChanged += update_frustum;

            update_frustum(this, EventArgs.Empty);
        }
Example #2
0
 public OculusCamera(OculusRift rift)
     : this(rift, Vector3.Zero, Quaternion.Identity)
 { }