public static void Uniform4(int location, Vector4 vector) { GL.Uniform4(location, vector.X, vector.Y, vector.Z, vector.W); }
public static void Uniform4(int location, Quaternion quaternion) { GL.Uniform4(location, quaternion.X, quaternion.Y, quaternion.Z, quaternion.W); }
public static void Uniform4(int location, Color4 color) { GL.Uniform4(location, color.R, color.G, color.B, color.A); }