public override void Start(object obj) { bRunning = true; // Initialize Global Variables and Settings FluxGlobal.Initialize(); // Instantiate Reactor and Spark it fluxReactor = new FluxReactor(); fluxReactor.abortExecution += flux_abortExecution; fluxReactor.pluginsLoaded += fluxReactor_pluginsLoaded; fluxReactor.Spark(); // Loop and Pause as to not release the thread while (bRunning == true) { System.Threading.Thread.Sleep(3000); } }
public override void Start(object obj) { bRunning = true; // Initialize Global Variables and Settings FluxGlobal.Initialize(); // Instantiate Reactor and Spark it fluxReactor = new FluxReactor(); fluxReactor.abortExecution += flux_abortExecution; fluxReactor.pluginsLoaded += fluxReactor_pluginsLoaded; fluxReactor.Spark(); // Loop and Pause as to not release the thread while (bRunning == true) { System.Threading.Thread.Sleep(3000); } }